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  #11  
Old January 4th, 2007, 12:30 AM
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Default Re: Oh For The Love Of God!

what 1.96
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  #12  
Old January 4th, 2007, 07:13 AM
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Default Re: Oh For The Love Of God!

Well, assuming that se5 is se4 version 2.00 (which it's not I know, but anyway), Aaron might as well patch us up to se4v.99 =-)
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  #13  
Old January 4th, 2007, 05:47 PM
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Default Re: Oh For The Love Of God!

I would gladly pay for an SE IV expansion pack!
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  #14  
Old January 5th, 2007, 12:11 AM
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Default Re: Oh For The Love Of God!

I have to agree with [b]AT[/i] on this one !!!
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  #15  
Old January 5th, 2007, 06:34 AM
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Default Re: Oh For The Love Of God!

Incorporate the combat engine of SE V (2-D) into SE IV and I would pay for it too!
And if some of the new modding abilities of SE V would be included (e.g. formulas) I would pay as much as for SE V.
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  #16  
Old January 7th, 2007, 01:41 AM
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Default Re: Oh For The Love Of God!

How about just make the UI from SE4 work with SE5?

Edit: Maybe not. Just a thought that leapt to mind. Just impatient for the perfect game, I guess.

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  #17  
Old January 8th, 2007, 01:58 PM

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Default Re: Oh For The Love Of God!

Quote:
Q said:
Incorporate the combat engine of SE V (2-D) into SE IV and I would pay for it too!
And if some of the new modding abilities of SE V would be included (e.g. formulas) I would pay as much as for SE V.
Oh no no no!

You keep your polluted SE5 crap the hell out of SE4!

At least SE4 works right now, and it's completely playable and enjoyable in its stock state. You can't make either of those claims for SE5 in its stock state right now.

If anything, you've got it backwards. Maybe some of the working parts of SE4 should be grafted in to replace some of the more obviously AFU parts of SE5.

No offense there, Q, (OMG, how could you take that name??? Do you want people to hate you?), but hands off my SE4!
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  #18  
Old January 9th, 2007, 12:43 AM

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Default Re: Oh For The Love Of God!

What I'd like to see is actual evaluation of planets, for the AI. It's rather sad to take a huge planet (with say under 10% min, or in some cases 0%) and find it loaded with min miners. Even a simple set of if-then statements could make it better.
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  #19  
Old January 9th, 2007, 02:13 AM
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Default Re: Oh For The Love Of God!

I think the only way to do that effectively; meaning it would work from mod to mod and AI state to AI state, would be to give the modders control over the if-than statements. Otherwise I think it would take a very complex routine not just if-than statements. Either way I can pretty much guarantee you would see something like that in SE5 before SE4. I can't see Aaron putting that kind of effort into SE4 anymore. SE5 is already better suited to this kind of construct. I doubt anything short of a major overhaul would allow it on SE4.
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