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  #1  
Old October 16th, 2006, 01:26 PM

samuraigg samuraigg is offline
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Default Differences between AI difficulty levels

Apologies if this has been answered before, but after doing a quick search on the forums and browse through the manual I didn't see this answered.

At what difficulty level (if any) does the AI start getting cheats or bonuses over the player? I'm currently having a lot of fun playing a game with a bunch of normal AI players, but I might not want to bump up the difficulty if they start getting resource or other advantages at higher levels.
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  #2  
Old October 16th, 2006, 02:46 PM
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Default Re: Differences between AI difficulty levels

They get resource, money and design point bonuses with higher levels than standard.
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Old January 6th, 2007, 01:42 PM

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Default Re: Differences between AI difficulty levels

For me, it's, unfortunately, too easy to beat "normal AI" on small maps. Does anybody know, what exactly does AI opponet get on each of the levels above normal?
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Old January 6th, 2007, 02:23 PM
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Default Re: Differences between AI difficulty levels

He gets less than you do.

On smaller maps try setting the independents higher. You probably will make better decisions about who to attack then the AI will.
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Old January 6th, 2007, 02:26 PM

Borya Borya is offline
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Default Re: Differences between AI difficulty levels

Quote:
He gets less than you do.
What do you mean?


Quote:
On smaller maps try setting the independents higher. You probably will make better decisions about who to attack then the AI will.
I'll try that.
AI seems to expand too slow, which leads to low income, smaller army, and, as a result, quick defeat.
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Old January 6th, 2007, 02:33 PM
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Default Re: Differences between AI difficulty levels

Oops I read that wrong. To make the AI harder on small maps, set the indepts lower.

And ignore the "gets less". I was reading "easy AI" for some reason. The harder than normal AIs get more than you. Im not sure how much more but someone might have tried to figure that out.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #7  
Old January 6th, 2007, 06:03 PM

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Default Re: Differences between AI difficulty levels

Samuraigg was asking for *figures*, and indeed I never saw one about that once in 3 years ...
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