.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old October 16th, 2006, 02:18 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Sound Effect Mod v1.00 for SE V

It does get louder with more ships and a fleet is louder than 2 ships going simultaneously. I can't say if fleets of different sizes are louder or the same...

It's mostly the exit sound for warp that doesn't quite feel appropriate.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #12  
Old October 16th, 2006, 03:38 PM
Caduceus's Avatar

Caduceus Caduceus is offline
Major
 
Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
Caduceus is on a distinguished road
Default Re: Sound Effect Mod v1.00 for SE V

I guess this is as good a place as any to ask - I've noticed that the songs (in stock) will loop when in the main game screen over and over. The song will change if you call up a menu. But if you stay on the main screen it will cycle over and over. I wonder if it could be set to move through each track to give more variety...

I changed the demo music to the new Battlestar Galactica music - and it rocks, especially the intro
__________________
Caduceus
Reply With Quote
  #13  
Old October 19th, 2006, 08:32 PM
Tampa_Gamer's Avatar

Tampa_Gamer Tampa_Gamer is offline
Captain
 
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
Tampa_Gamer is on a distinguished road
Default Re: Sound Effect Mod v1.00 for SE V

Just a quick update, I posted a new version up in the SEV scenario/mod forum. Also posted a patch from v1.00 to v1.01. I would like to request that any comments, discussion, bugs, etc. be reported here instead of that thread to keep the mod thread clean and make it easy to find the latest files. Changes are as follows:

v1.01 (10/19/06)
+ Changed warp exit sound
+ Changed end turn sound
+ Restored warp sound "Effect Instances" to "1" to help with the warp loudness bug
+ Added "Mod Conflict Analysis" to readme file

LINK TO ACTUAL MOD FILE POST

Enjoy!
-TG
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
Reply With Quote
  #14  
Old December 19th, 2006, 03:51 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Sound Effect Mod v1.00 for SE V

Still enjoying this sound pack and occasionally including it as the default sound effects file for the Balance Mod causing errors from time to time for unsuspecting downloaders.

Just a couple of suggestions though - the warp exit sound has a "pitter-patter" trail at the end of the effect in-game. Also, I really don't like the "lug nut whir" when you're removing components on the design screen. Perhaps something a bit shorter in length? Lastly, I'd increase the sound max distance to about 1000, so we can hear all those lovely weapon sounds and explosions.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.