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  #71  
Old November 8th, 2006, 05:04 PM

Shovah32 Shovah32 is offline
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Default Re: Nations that seem strong/weak

But these arent abysians, these are demonbreds . Flying, good health, nice stat assasins of doom
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  #72  
Old November 9th, 2006, 06:35 AM
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Default Re: Nations that seem strong/weak

Quote:
Teraswaerto said:
All that seems a little excessive, there are better uses for gems IMO. Lifelong Protection is enough to kill human commanders and the assassin will have a hard time killing titans or monsters even with items.

Giving non-mage humans (or Abysians) lots of magic items always seemed like a bad idea to me since they are so frail physically.
Lifelong Protection is an expensive magic item. 25 Slaves against 15 to 20 gems? Bear Claw Talisman: N1E1 so 10 gems, +5 Str and +3 Morale. Boots of Giant Strength, E1, give +5 Str. Thats's 15 gems for very nice damage. The other items increase either chances of survival (lcuk), or Attack (Burning Pearl, Ring of the Warrior), both very good effects for someone with two attacks and insane strength.
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  #73  
Old November 9th, 2006, 09:04 AM
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Teraswaerto Teraswaerto is offline
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Default Re: Nations that seem strong/weak

Gems and slaves are not quite the same thing, and Abysia wont typically have many gems other than fire.

It all depends on playstyle of course, and I haven't used the demonbred assassins much at all, so these are just general impressions.
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  #74  
Old November 9th, 2006, 09:30 AM
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Default Re: Nations that seem strong/weak

Quote:
Teraswaerto said:
Gems and slaves are not quite the same thing, and Abysia wont typically have many gems other than fire.

It all depends on playstyle of course, and I haven't used the demonbred assassins much at all, so these are just general impressions.
Even if Bear Claw Talisman was replaced by Girdle of Might (reinvig 3, Str +3) the strength increase would be very nice. Anointed of Rhuax have E1, and can get a second pick, so EA Abys should have some Earth income. Nature is rarer, especially N1E1. They'd need Witches or something for that.
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