quote:
Originally posted by [K126]Mephisto:
Just a thought. You can meet this line in two ways:
2.) You have a number of this type of ships in existence and a number of this type of ship in the build queue (not necessarily building them at the moment) and the total equals the amount of ships to build.
Could that be the problem?
Tested this one too and it doesnt appear to be the case. Started a new game and on turn 2400.2 the AI has built a total of 1 Attack ship.
Also there are currently 2 colonizers being built in the AI space yard (first one has 1 turn left).
Some more info on the subject:
AI indeed has had 2 attack ships in its queue in the first turn. But as soon as the first one is completed it removes BOTH attack ships from the queue even though just one of them got built. This leaves just the 2 colony ships to be built...
Heh.. here is a bit more detailed description on what happens:
2400.0 AI's queues are empty.
2400.1 AI has its first attack ship built, there are now 1 more attack ship and 2 colony ships in its queue (in this order).
2400.2 Now AI has just 2 colony ships in its queue (first one has 1 turn left). And there were NO attack ships built this turn even though there should have been. Clearly something strange has happened between the turns 2400.1-2400.2 ?!?
[This message has been edited by HreDaak (edited 05 November 2001).]
[This message has been edited by HreDaak (edited 05 November 2001).]