Re: experience for ammo units?
I've got two Ammo Trucks in my JGSDF generated campaign in winSPMBT. The experience doesn't change the reload rate, I can verify that. And nope, 2 trucks won't supply 3 mortars firing indefinitely. A little trickery with delay times can mitigate this. I think dropping at 0.1, 0.3, and 0.5, and cycling those 3 numbers through (eg turn 1: J0=0.1, J1=0.3, J2=0.5; turn 2 J0=0.5, J1=0.1, J2=0.3) or something like that should work, albeit barely. That's where the experience comes in--a few near misses could ruin your cycle.
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