.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old July 19th, 2006, 08:26 AM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Formulas for To Hit/Kill chances ?

Oh, I didn't know the formulas were still secret ! I find this a rather weird idea also, now we have every tool to make new weapons/units but still don't know how the values actually works...

About angles, taking into account firer/target elevation difference without knowing the base armor angle give good or wrong results depending on the basic angle : a shot from a 30� angle (from horizontal) due to elevation on a 0� (ie vertical, Tiger front plate for example) armor actually advantages the target with a final angle of 30�, whereas the same shot on an 40� angled armor (T-34 hull...) advantages the firer lowering the angle to 10�...
Things are even more complicated when firing from below target, because here the angles can go up quite high (to 70�+) but there's also a chance to hit the AFV soft "bellow" (bottom armor)...
Well, that's not a very important factor dur to game scale, but taking it "halfways" into account is not very satisfying.
(yes, I'm a grumbler, I know.. )
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.