.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 23rd, 2006, 01:44 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Spin Cycle, take two!

Remember the "Spin Cycle" game at PBW? Well what about this - I call it "Eye of the Storm"!
Custom map with several rings of systems surrounding a central system. (Which contains a ringworld, of course!) The closer you get to the center, though, the more random ship movement you have. Also, as in Spin Cycle, the warp points going around the circumference of are one-way (alternating clockwise and counterclockwise as you progress inward), while the radial warp points are two-way.

Hmm, I wonder what if we left SM tech on... if there is a one-way warp from A to B, and you're sitting in B, what happens if you try to create a warp to A??? Do all ships trying to warp from A to B now come out at your new warp point? Or are you just not allowed to create it?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #2  
Old May 23rd, 2006, 02:46 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Spin Cycle, take two!

I believe that if there is a WP between A and B, the game will not allow you to build a WP between A & B until you destroy the first one. Only one WP between any two systems allowed at any given time.
Reply With Quote
  #3  
Old May 23rd, 2006, 04:51 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Spin Cycle, take two!

i think that limit only applies to making wormholes in gameplay. The map editor will let you do whatever you want, be it mulitiple wormholes, or one-way wormholes, or whatever.

im not positive on the multiple wormhole thing, though. And I cant test from where i'm at.

of course, since the wondering is about SM in the game, it probably wont work. HOWEVER, since the wondering is about a one-way wormhole, the game might not read that there is already a wormhole in system B and it might let you do it.

I think someone should actually test this one, as its a really good question.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #4  
Old May 23rd, 2006, 07:10 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Spin Cycle, take two!

Disabling stellar manip should be the first thing you do.
Can't have people ruining the whole point of the map.

With the map editor, you can even create warppoints from a system to another sector in the same system.
Reply With Quote
  #5  
Old May 23rd, 2006, 09:53 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Spin Cycle, take two!

Quote:
Suicide Junkie said:With the map editor, you can even create warppoints from a system to another sector in the same system.
Hadn't even thought of that!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.