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My FTL propulsion map>-, which allows a mix of StarTrek/Starwars/B5 FTL movement. Once they reach the edge of a system, ships can move one galaxy map square using one MP. Humans only, since no AI can navigate this map.
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My Chess scenario>- Light and dark duke it out on an 8x8 grid of systems, with all of the pieces being played by ships. After your king is killed, you will have only a few turns before your forces are eliminated by maintenance costs.
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My Andromeda scenario>- For P&N v2.1, Discovered by a scavenger ship in orbit around a black hole, you are awakened to find your universe in shambles. The commonwealth is gone, and only squabbling factions are left fighting over the ruins. You must take charge, find allies, and reunite the galaxy in peace for a victory.
This has not been set up as a scenario; the zip includes the mod required to run it, and the savegame to load.
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My HomeComing scenario>- (For P&N v2.3b or v2.3c) Your race has lived the live of an AI neutral, but when the sun goes nova, you are forced to leave your homesystem. Can you save your race from destruction in a hostile universe of max-tech, galaxy spanning AIs, with nothing but what you can carry with you?
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P&N Classic>- Which has a bunch of P&N v2 tech alterations, but keeps standard SE4 propulsion. Final Version.
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Latest Version of P&N>-
Pirates&Nomads mod, old Versions available upon request.
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SJs latest AI Patcher>- Helpful utility to convert AIs to run under P&N V2.
A link to the latest info on
Pirates & Nomads (forum thread).
P&N mod includes:
- New racial traits, including pirate and nomadic lifestyles.
- Vastly expanded defensive options, including protection against specialty weapons
- Crossover techs for races with multiple racial techs
- Quasi-Newtonian propulsion, so bigger ships need bigger engines.
- Reworked phased weapons tree and point defense, added shield bombardment missiles, and tweaked other weapons
- BattleMoon hull size, with 50x damage "planetoid core mount".
- Quality mounts for non-weapon components.
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There's also my LAN helper, but it's not really useful due to the sequential turn bug.
Oh, and for contacting me, I check the forum way more often than email. Just put my name in the subject line
[This message has been edited by suicide_junkie (edited 02 October 2001).]