.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #31  
Old October 10th, 2005, 12:31 PM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: And another thing...

Quote:
Ironhawk said:
Do you mean ctrl-1 as in the commander order's save/load functionality? If so, go to the army screen (t) and point at the order scripting for a commander, ie: Quickness, False Horror x4. While pointing at this script, press ctrl-1 to save it. To give those orders to another commander, point at that commander's script and press 1.
thanks, pointing at the commands was what I was missing
Reply With Quote
  #32  
Old October 10th, 2005, 01:26 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: And another thing...

So I guess the "attack big monster" command doesn't work? Are mages automatically "smaller" than anything they summon?
Reply With Quote
  #33  
Old October 10th, 2005, 01:29 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: And another thing...

No. Attack large monster command causes the units to attack the largest creature on the battlefield, as determined by the unit's size attribute. You can check the size of a unit by right-clicking on its hit points.

Edi
Reply With Quote
  #34  
Old October 10th, 2005, 08:15 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: And another thing...

Quote:
Endoperez said:
I would prefer changing Attack Rear to actually attack the rearmost more often.


I definitely agree... far too often I've seen units ignore the rear most and just attack the side of whatever is closest.

Hopefully Dominions_3 will bring more attack commands.
__________________
There can be only one.
Reply With Quote
  #35  
Old October 11th, 2005, 03:08 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: And another thing...

Well, units dont ignore thier orders, such as it is. They all try to carry out thier orders to the best of thier ability but there are other complicating factors which make them stray. With Attack Rearmost in particular, there is some kind of hidden check every time a group with this command passes an enemy group in the field. If you succeed in this check, you will move to the next group, etc, until you reach the end. I think it may have something to do with morale? But Im not really sure. Probably the command would be better understood by all if it were just labeled Attempt to Flank or something. In my experience tho Attack large monsters, archers, and fliers all produce more predictable results - perhaps there is no hidden check for them, like there is for "rearmost"?
Reply With Quote
  #36  
Old October 11th, 2005, 06:46 PM

magnate magnate is offline
Sergeant
 
Join Date: Mar 2004
Location: London, UK
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
magnate is on a distinguished road
Default Re: And another thing...

AFAIU it's just a basic morale check for each squad(?) the unit passes on its way to the rear. If it passes the check then it keeps going, if not then it engages the unit it is trying to pass.

As you can tell I'm not certain whether it's a check per squad or per unit.

What intrigues me is that lifeless/mindless and other morale-50 units should *always* get to the rear, and I'm not sure they do. Anyone?

CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
Reply With Quote
  #37  
Old October 11th, 2005, 07:13 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: And another thing...

It's not a morale check, and it occurs during the target selection part of the squads turn, where there is a chance of failure to attack the rearmost square for each opponent squad.
Reply With Quote
  #38  
Old October 12th, 2005, 03:42 AM

magnate magnate is offline
Sergeant
 
Join Date: Mar 2004
Location: London, UK
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
magnate is on a distinguished road
Default Re: And another thing...

Ok so if it's not a morale check, what is it based on? How is it modified? Presumably an Arch Devil has a better chance of getting past two militia than a light infantry has of getting past a hundred heavy cav?
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
Reply With Quote
  #39  
Old October 12th, 2005, 10:55 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: And another thing...

I have no idea what it's based on, but I think that the flying creature has an advantage only because it can go directly to it's target in one turn, and will not get blocked.
Reply With Quote
  #40  
Old October 12th, 2005, 12:31 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: And another thing...

Except that in my experience, flyers get distracted and go for the troops in front just as often as cavalry do, which is, imo, totally bogus.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.