.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #71  
Old June 25th, 2004, 06:22 AM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Yes, this is correct. This Version includes all previous changes. The different size comes from an improved compressor in the setup program.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #72  
Old June 26th, 2004, 01:44 AM
solops's Avatar

solops solops is offline
Sergeant
 
Join Date: Dec 2001
Location: Texas
Posts: 305
Thanks: 0
Thanked 0 Times in 0 Posts
solops is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Excellent! And thank you very much. Since the Version number remained constant and did not change to 3.41 or whatever there was an element of uncertainty. Thanks again.
__________________
solops

All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.

Reply With Quote
  #73  
Old July 2nd, 2004, 09:43 PM
zen.'s Avatar

zen. zen. is offline
Sergeant
 
Join Date: Jan 2001
Location: Northern Virginia, United States
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
zen. is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Quote:
No...i told you, secret cabal of ungodly modders. You think mephisto picked his name on a whim
Secret Cabal of Ungodly Modders = S.C.U.M.?

Maybe TDM --> The Divine Modders?

<- insert groan here ->

zen
Reply With Quote
  #74  
Old July 2nd, 2004, 09:44 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Quote:
Originally posted by zen.:
quote:
No...i told you, secret cabal of ungodly modders. You think mephisto picked his name on a whim
Secret Cabal of Ungodly Modders = S.C.U.M.?

Maybe TDM --> The Divine Modders?

<- insert groan here ->

zen

LOL!!! I never noticed that!!! Although i have been known to yell SCUM when the rage bombard my ships

But Divine modders they trully are
Reply With Quote
  #75  
Old July 13th, 2004, 06:35 AM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Finally the server is back up so you can download TDM from its homepage.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #76  
Old July 13th, 2004, 10:14 AM

Paul1980au Paul1980au is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
Paul1980au is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Good to finally have that server back up.
Reply With Quote
  #77  
Old August 16th, 2004, 10:42 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

I made some changes in my TDM Data files and i wish to know if they will have any impairing effect in the TDM AIs... I basically reduced the Research Point productionto a fifth of the normal rate, and added Research Point generation (a small amout) to all ship sensors components and to the Master Computer components....

What effects this would have in the AI?

Thanks
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
  #78  
Old August 28th, 2005, 01:45 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

I've noticed that post v1.91 patch, the TDM AI's still build Robotoid Factories on their Mineral, Organic and Radioactives Facility planets. Since the research for a Robotoid is much less than the individual production booster facilities (Mineral Scanners, Hybrid Eco-farms, Radioactives Colliders), most people use robotoids. But since most people play with some kind of AI bonus, the AI can quickly research these other facilities.

Since post v1.91, the individual booster facilities have a much higher bonus than the Robotoid, it seems worthwhile to use them. I'm not sure how hard it would be to have the AI use these individual booster facilities over the Robotoid, but it might be worth looking into. I think the placement of these facilities in "facility.txt" might be causing the AI to build the Robotoids over the individual booster facilities, and since the AI won't scrap facilities, this might not be possible for the TDM mod since it doesn't mod the facility.txt file. Anyway, this is just a suggestion if another revision to this mod is ever issued.
__________________
Slick.
Reply With Quote
  #79  
Old August 28th, 2005, 11:30 PM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Thanks, I never noticed that those Mineral Scanners, Hybrid Eco-Farms and Radioactives Colliders are better than the Robotoid Factories. I've been building Robotoid Factories and not bothering with those other facilities because I wasn't paying attention to the bonuses that they give. I'm going to have to build those other ones and scrap the Robotoids! Well, depending on the situation of course, considering the size and values of the planets, etc.
Reply With Quote
  #80  
Old August 29th, 2005, 12:05 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: TDM-ModPack 3.40 Beta

Pre v1.91 the individual booster facilities had the same bonuses (individually) as the Robotoid, and since the Robotoid is much cheaper to research, people were willing to spend the extra construction costs.

Post v1.91, you get more bonus for less construction costs. Makes the research worth it.
__________________
Slick.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.