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  #11  
Old September 20th, 2001, 04:31 PM
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Default Re: How do we spread the word on what a great game this is?

Just some ideas

1. MM & Shrapnel sell t-shirts, make up as order come in. that way you don't put out the money ahead of time, give time period for everyone to order and send money in, then place order. include shipping & handling
take poll on forum what the gamers would like on them as far as logos

2. baseball hats, same as above

3. Players send in reviews to on line game mags, ie; Wargamer, etc

4. Obtain list of gaming clubs and send them e-mail newsletters

5. e-mail news letters like some of the other companies are doing, IE. Strategy first, EA, etc

6. Look into advertising on various game web sites of like, iwon, iwin, lycos, etc.

7. have all players on forum with web sites put ad & reviews on their respective sites and keep it up to date

8. attend the gaming conventions in Columbus, Ohio and Wisconson, get a booth

9. Company needs more exposure as well as their games, look into PC gaming world and other game magazines, take small add in the more popular ones, games don't sell if no one knows they are there,

I learned about the game by surfing the web
bought the game, showed some of my friends who each in turn ended up buying the game. Exposure is the key.

I just hope that as more games are sold and gamers join the forum it doesn't ruin the comraderary currently seen on this forum, I'd hate to see it turn into something that i've seen on other forums

just some ideas mac

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  #12  
Old September 20th, 2001, 04:59 PM
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Default Re: How do we spread the word on what a great game this is?

A very popular advertising tool these days is viral marketing. (on the applied memetics tech area=-)

All you have to come up with a good meme: A good example are those entertaining little games and mpegs that fly from person to person around the office all day. The only rules for a good viral marketing meme are: It has to be simple, entertaining, and it has to fit into a few hundred kb.

Once created, all you do is release it into the wild. (ie us lot=-) We'll email it to our friends. If it's entertaining enough, they will want to email it to their friends, who email it to their friends, who mail it to their friends...

Viral marketing is cheap and effective. A good campaign can reach tens of thousands of bored office workers in a single day, and thousands more (exponentially) the next day... Eventually it will reach saturation and stop propogating itself, but a lot of ppl will have seen your message (and had som fun in the process=-)

I would suggest a little java/ flash game using a selection of SEIV's images. (ie the mini gfx or the race portraits etc) Space invaders, reversi, connect 4 or something. Have a big advert for SEIV on the title screen, and maybe the option to download new graphics or somthing from the website.

Note that the use of the word "viral" does not mean that you are creating a "virus" - or at least, not the kind that anti-virus software is concerned with. (In othr words, this is entirely ethical.) Anyone who doesn't already know about all this, put in a few websearches for "meme", "memetics" or "viral marketing".

Thoughts?

------------------
SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Go to my meagre SEIV pages to generate your own code.
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  #13  
Old September 20th, 2001, 06:18 PM
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Default Re: How do we spread the word on what a great game this is?

quote:
I would suggest a little java/ flash game using a selection of SEIV's images.
Whack-A-Phong?
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  #14  
Old September 20th, 2001, 09:27 PM
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Default Re: How do we spread the word on what a great game this is?

QUOTE:
Whack-a-Phong
/QUOTE

Or Phong Pong. Or brEEEkout


(Have I double posted? Sorry if I have.)



------------------
SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Go to my meagre SEIV pages to generate your own code.
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