Quote:
serg3d said:
In this save there are no five mine belts, more like three, but still to many IMO, especially on the north
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OK - that save was very useful.
I have debugged this, and there
was some extra code which kicks in during a campaign game, and this was selectiong mines as 1/50th of the assaulting player's force value. So with your almost 10K points of core, you were
always going to meet 198-200 mine points when assaulting. (This bypassed all the normal AI points buy routines
!
I'll fix this little buglet now.
Cheers
Andy