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  #11  
Old September 9th, 2001, 08:27 AM
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Default Re: Honorable AI (how to keep treaties from breaking)

are you friends with someone they dont like, or enemies with their friend? got any colonies sharing their space?

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  #12  
Old September 9th, 2001, 06:17 PM
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Default Re: Honorable AI (how to keep treaties from breaking)

quote:
Suddenly, without warning, the Eee declare war on me, even though there attitude
remained "Brotherly" toward my empire.
That's a well known "feature" of the diplomacy AI; attitude doesn't seem to correlate much with action. "Murderous" loyal allies are just as common as wars with "Brotherly" races.

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  #13  
Old September 9th, 2001, 10:37 PM

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Default Re: Honorable AI (how to keep treaties from breaking)

quote:
Originally posted by Puke:
i find its easiest to keep treaties and get the ai to agree to things when you are considerably stonger than them. the trick is, getting them to follow through on what they agree on.



I don't seem to have trouble requesting allies to break treaties they have with my enemies in my current game. Then again I am very much stronger than those allies.

I did notice however that when I requested that one empire that I have a partnership treaty with assist me against another empire that he was also partners with but I was at war with. He agreed to send ships to help me, but as far as I can tell he did not do anything at all. But he already had a bunch of ships floating around my systems before that because his empire is bordering mine, so maybe the ships he meant to send were just defensive, and since they were already there he didn't have to send any more. But even if they were meant to help defend my space, they wouldn't do any good as long as he was still partners with my enemy because they wouldn't help in combat.
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