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  #21  
Old May 15th, 2005, 04:48 PM

Turin Turin is offline
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Default Re: I can\'t seem get Vanheim to work. Need some he

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quantum_mechani said:
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Turin said:
or hydras with earth 9 nature 9,

Sorry, but I've tested this a lot, and they suck no matter what the bless.
well they suck vs magic, but normal troops have a very hard time beating them. I used them in one rush game(hard research and 9 provinces) and they walked over pretty much everything in the beginning. In the end most of my hydras had 3 stars and one or two survived long enough to have 4.

very high protection+regeneration+reinvigoration+poison cloud is pretty deadly.
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  #22  
Old May 15th, 2005, 06:49 PM

RibbonBlue RibbonBlue is offline
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Default Re: I can\'t seem get Vanheim to work. Need some he

Heres somethig I Have found effective, 9w 9n cu sidhe, the wolfs, with just a few of em you can stomp indies every easily. In maps that are small like sundering(?) it is really powerful. Is it possible to get three 9 blessings?
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  #23  
Old May 15th, 2005, 08:30 PM

quantum_mechani quantum_mechani is offline
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Default Re: I can\'t seem get Vanheim to work. Need some he

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RibbonBlue said:
Heres somethig I Have found effective, 9w 9n cu sidhe, the wolfs, with just a few of em you can stomp indies every easily. In maps that are small like sundering(?) it is really powerful. Is it possible to get three 9 blessings?
Yes, I have done it, but it is not really worth the total trash scales (other than maybe with dead nations, but they don't have very great sacreds).
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  #24  
Old May 15th, 2005, 09:26 PM
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Cainehill Cainehill is offline
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Default Re: I can\'t seem get Vanheim to work. Need some he

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HotNifeThruButr said:
Ah. Thanks for all the suggestions, folks. I'd really prefer to not have to use ultra-blessed Vans or mini-supercombatant Vanherse, since they kinda take the fun out of the game for me. Is that the only way to win as Vanheim?
Well - if you're playing against good human players, then you can't really afford to give up two of the most potent arrows in your quiver. Even with a heavily modded game ( to reduce magic, magic items, mages, etc ) Vanherses and Hangadrotts can be crucial, especially since there won't be as many summoned SCs and whatnot.

Now, you don't need the "ultra-blessing", but a moderate (even just water 4-6 for more defense) blessing is going to help those Vans quite a bit. You can try going with non-sacreds, but.... Vanheim is one of the only nations with good blessables that can be recruited away from homes. Most others are capitol only, making it difficult to amass that many or get them to the front lines.
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