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Old May 4th, 2005, 12:58 PM

Jestak Jestak is offline
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Default Research function

Greetings,

Anyone knows how the research points are calculated with each level of a technology (What is the function?)?
For example, a starting cost of 100,000 would end to how much at level 20?

Thank you
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Old May 4th, 2005, 01:59 PM
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Default Re: Research function

First, each tech area has a cost specified in techarea.txt for the first level. Let's call that cost C. The cost for levels beyond the first depends on the tech cost setting in game setup as follows (L = tech level):

Low: cost = C * L
Medium: cost = C * L * L / 2
High: cost = C * L * L
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Old May 4th, 2005, 03:25 PM
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Default Re: Research function

Also, note that the cost to research level 1 of any tech area is always the cost listed in techarea.txt (C). Level one techs are not half as expensive as they would be otherwise in a medium tech cost game.
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Old May 4th, 2005, 06:06 PM
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Default Re: Research function

I believe that for every level, the start cost is added. So if you have a 5000 RP tech area, for lvl 3 you need 15000.

I don't know for sure, but I believe this was it.
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Old May 4th, 2005, 08:45 PM
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Default Re: Research function

The formulas Douglas posted are quite correct. There is just an oddity with medium tech costs for level 1.
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Old May 5th, 2005, 07:52 AM

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Default Re: Research function

Thank you very much!
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