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Old August 10th, 2001, 10:19 PM
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thorfrog thorfrog is offline
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Default Latest updates on SEIV fixes?

Any up dates on what is being worked on to fix SEIV.

-Drones
-Roaming space monsters
-Improved AI
-Robo miners re-done. Let's make them usable. Right now they are worthless.
-More technology and race types.
-Energy race trait.
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Old August 11th, 2001, 12:01 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Latest updates on SEIV fixes?

We're all waiting. The drones would be fine if they were just available as "long range missiles" frankly. All the fancy applications originally described, like refueling ships from a planet and dropping troops or mines could wait. We've had the pictures since day one, where's the vehicle that uses them? Given how many people are trying to make space monsters with the current AI I'd be surprised if there isn't something added soon to make 'real' space monsters. What do you mean by "energy race"? The 'space native' that we've talked about before that is a cloud of gas or something and cannot live on planets? That ties in with the Robominers, you know. A race like that should have remote mining to itself as a racial tech. The AI is always in need of improvement. If only it would actually use all the options listed in the politics files!
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