|
|
|
|
July 31st, 2001, 03:50 PM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Crew Experance
Or a less-detailed Version:
Experience could be reduced when crew quarters, bridge, life support, or MC is damaged, including when refitting.
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
July 31st, 2001, 07:57 PM
|
|
Sergeant
|
|
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
quote: Originally posted by Taqwus:
Experience could be reduced when crew quarters, bridge, life support, or MC is damaged, including when refitting.
I'd disagree with the 'while retrofitting' part. The crew can go down to the planet (shore leave) while the ships being refurbished. In deep space, however, there's no such luxury....
Quikngruvn
------------------
Ponder this: Scientists already knew that matter is 98% empty space. After they figured out the structure of protons, they determined the remaining 2% is mostly made up of... well, nothing. Who says God doesn't have a sense of humor?
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
|
July 31st, 2001, 08:40 PM
|
|
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
quote: Originally posted by Quikngruvn:
... The crew can go down to the planet (shore leave) while the ships being refurbished. In deep space, however, there's no such luxury....
Retrofitting crew quarters ? Ok, they can be upgraded to MCs, and if the crew hacks all of their experience into the MC before they are jettisoned into space, at least something will be lost: e.g. instinct, motivation... A MC that is upgraded to a higher level could do a complete backup of the memory.
|
July 31st, 2001, 08:42 PM
|
|
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
yeah, but unskilled crew members would be brought up to par alot faster if they were on a ship where they had veterans to learn from. mostly because the veterans would not tollerate them assing off, and they would love to show everyone the 'right' way of doing things.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
July 31st, 2001, 10:18 PM
|
Second Lieutenant
|
|
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
Hm.. Looks like another "like Starfire" thread.
(No, I don't see that as a bad thing either.)
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
|
August 1st, 2001, 12:37 AM
|
Private
|
|
Join Date: Jun 2001
Location: Penfield NY USA
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
What you can do is remove ships from the fleet (while still keeping the "fleet" in existance with at least one ship!!) then rotate them to a planet with a ship training fac. The fleet exp will be intact AND you can seperate them and still have individual crack units!
|
August 1st, 2001, 12:55 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
Or you could just park the entire fleet over a planet with both ship and fleet training facilties, thus training everyone at once plus the fleet itself.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
August 1st, 2001, 01:40 AM
|
Corporal
|
|
Join Date: Jan 2001
Location: effingham, Il 62401
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Crew Experance
I think that MM should should add crew complment and a formula to mix mean crew experance
For example if a ship has a complment of 150 with a experance of 2% and lost half then restocked at a planent with a exerance of 0% then the ship experance would be 1%
|
August 1st, 2001, 02:12 AM
|
|
Sergeant
|
|
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
quote: Originally posted by PsychoTechFreak:
Retrofitting crew quarters?
Ach! Brain fart on my part....
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
|
August 1st, 2001, 07:17 AM
|
|
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Experance
quote: Originally posted by Quikngruvn:
Ach! Brain fart on my part....
Quikngruvn
not at all, it could go either way. you could be adding crew quarters from a MC in response to a race who is using computer viruses. you could be going the other way for upgrades, or for war with a psychic race. you could be adding both for war with a psychic race that uses MC viri as a weapon. Plenty of reasons to refit crew quarters. and there is always repair, if they happen to be destroyed in combat.
------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|