.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 20th, 2005, 02:51 PM

jeffr jeffr is offline
Sergeant
 
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
jeffr is on a distinguished road
Default Sea movement, fires from afar

A couple of questions:

1. Sea movement - If an amphibeous unit can move 2 provinces, can it move to a land province and then a sea province in 1 turn?

2. Fires from Afar - If I cast this on an enemy force and then engage in battle with that enemy force on the same turn, will the enemy force have units that are wounded and/or have battle afflictions as a result of the Fires from Afar?
(i.e. suppose the flame bolt hit a 30hp unit or for 20 damage, will the unit start the battle with 10hp?).

3. If I'm besieging a castle, will there by an indication of the size of the enemy force inside the castle displayed on the map? (i.e. a typical enemy force "square"). I can't remember, and an enemy force that was once next to me has disappeared (no stealthy units in it) and I was wondering if it went inside the castle I'm besieging.

thanks in advance
Reply With Quote
  #2  
Old January 20th, 2005, 03:05 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Sea movement, fires from afar

Quote:
jeffr said:
A couple of questions:

1. Sea movement - If an amphibeous unit can move 2 provinces, can it move to a land province and then a sea province in 1 turn?

2. Fires from Afar - If I cast this on an enemy force and then engage in battle with that enemy force on the same turn, will the enemy force have units that are wounded and/or have battle afflictions as a result of the Fires from Afar?
(i.e. suppose the flame bolt hit a 30hp unit or for 20 damage, will the unit start the battle with 10hp?).

3. If I'm besieging a castle, will there by an indication of the size of the enemy force inside the castle displayed on the map? (i.e. a typical enemy force "square"). I can't remember, and an enemy force that was once next to me has disappeared (no stealthy units in it) and I was wondering if it went inside the castle I'm besieging.

hi jeffr, I'm still a noob but I think I can help with some of this:

1) Not sure but I think you can only move 1 province from land into water.

2) The fires may kill some troops and maim some but they will heal all hit points for the battle.

3) Not sure but I think you can only see the defending force if you have a scout/spy in your army. I've been in situations where I'm sieging and can't see anything while in others I get scout reports as normal.
Reply With Quote
  #3  
Old January 20th, 2005, 03:39 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Sea movement, fires from afar

Quote:
Huntsman said:
2) The fires may kill some troops and maim some but they will heal all hit points for the battle.
Healing only happens at the very end of the turn. Any injured units will still be injured during the battle.
Reply With Quote
  #4  
Old January 20th, 2005, 04:21 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Sea movement, fires from afar

Quote:
Graeme Dice said:
Quote:
Huntsman said:
2) The fires may kill some troops and maim some but they will heal all hit points for the battle.
Healing only happens at the very end of the turn. Any injured units will still be injured during the battle.
I didn't know that! Thanks for correcting. It's good to know.
Reply With Quote
  #5  
Old January 20th, 2005, 07:26 PM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Sea movement, fires from afar

Quote:
jeffr said:
A couple of questions:

1. Sea movement - If an amphibeous unit can move 2 provinces, can it move to a land province and then a sea province in 1 turn?

I know for sure that flyers can move into the sea while being non-adjacent, but they cannot move more than one province into the sea, nor can they move more than one province when they start in the sea. So I'd answer yes, you can!

Quote:

3. If I'm besieging a castle, will there by an indication of the size of the enemy force inside the castle displayed on the map? (i.e. a typical enemy force "square"). I can't remember, and an enemy force that was once next to me has disappeared (no stealthy units in it) and I was wondering if it went inside the castle I'm besieging.

A Scout will be useless, only a spy will give you some information on besieged armies.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.