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January 17th, 2005, 06:12 PM
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Major General
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Join Date: Aug 2000
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Re: Wish question
It might be amusing to have a global enchantment which randomly doled out curses and horror marks until dispelled. The end is nigh!
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 18th, 2005, 10:33 PM
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General
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Re: Wish question
Hahhaha. Yeah that would rock!
Scales of Fate
Tips the scales of fate in your nation's favor. Units of enemy nations will have a chance of getting cursed/horror marked every turn. Bad events are more frequent in enemy provinces and less so in your own.
Kind of like Wrath of God, except with curses and horror marks instead of lightning bolts 
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January 19th, 2005, 12:18 AM
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Corporal
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Re: Wish question
Whoa, that's actually a really cool idea. Might be a little mean with something like Astral Corruption up; more Horror attacks plus more Horror marks doesn't sound very fun.
Although it'd be cool with spells that target a Horror mark from a distance, like Manifestation and Send Horror. Yet another reason for me to wish for more modding tools.
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I found out what zombies are weak against.
Oh?
Point blank annihilation.
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January 19th, 2005, 01:26 AM
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Corporal
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Re: Wish question
Ironhawk: only one fault in it: I'd rather have it deal horror marks and curses to EVERYONE, not just the enemies, thus making it less adeclaration of suicide.
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January 19th, 2005, 07:14 PM
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Private
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Join Date: Oct 2004
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Re: Wish question
Quote:
Tuidjy said:
[...]
As for whether a Doom Horror is a good investment of your astral gems, that's an
interesting discussion. I have not made my mind up yet, unless you accept
'It Depends' as an answer.
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In a game right now, Jotunheim send four doom horrors to my
main army, and on first turn, two paralized and two charmed
to my side. One was 'Gift of Reason'd. For 400+ astral
gems he could do major damage by many ways. Bad investment!
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January 19th, 2005, 10:08 PM
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Re: Wish question
True, Tuna, its an agressive spell. But would you honestly cast a spell that had a chance of horrormarking your own mages or cursing your own SCs? I wouldn't.
Quote:
Tuna said:
Ironhawk: only one fault in it: I'd rather have it deal horror marks and curses to EVERYONE, not just the enemies, thus making it less adeclaration of suicide.
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January 19th, 2005, 10:16 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
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Re: Wish question
Quote:
Patrick said:
Quote:
Tuidjy said:
[...]
As for whether a Doom Horror is a good investment of your astral gems, that's an
interesting discussion. I have not made my mind up yet, unless you accept
'It Depends' as an answer.
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In a game right now, Jotunheim send four doom horrors to my
main army, and on first turn, two paralized and two charmed
to my side. One was 'Gift of Reason'd. For 400+ astral
gems he could do major damage by many ways. Bad investment!
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Well I don't know if there is any way he could have spent 400 astrals and beat the army that you describe ( other than wishes for blood and then converting those into troops, but that is a lot more mage turns ). But truth be told the real power of doom horrors is their mobility.
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