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  #11  
Old June 19th, 2001, 06:48 AM

Phoenix-D Phoenix-D is offline
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Default Re: Technology from captured facilities

quote:
Originally posted by Spoo:
Ah, but could you coordinate their detonation in the case of an invasion? You'd need something along the lines of the Dooms-Day Machine from "Dr. Stangelove".




A few fusion bombs per facility would do the trick.. build them into the facility, then when invasion appears likely to succeed, set them off... no need for them to go off at the same time, just as long as they get triggered in time.

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  #12  
Old June 19th, 2001, 02:51 PM
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Default Re: Technology from captured facilities

Wouldn't that cause one heck of an unhappiness modifier, 'tho?

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  #13  
Old June 19th, 2001, 03:31 PM

Gimboid Gimboid is offline
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Default Re: Technology from captured facilities

quote:
Originally posted by Taqwus:
Wouldn't that cause one heck of an unhappiness modifier, 'tho?




Dead men tell no tales... so no modifier should occur
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  #14  
Old June 19th, 2001, 03:41 PM
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Default Re: Technology from captured facilities

Or maybe base it on the population type: peaceful/bloodthirsty/whatever. If a peaceful race puts bombs on its planet, there's a negative happiness modifier, but a bloodthirsty one gets happier. It would certainly go a ways to differentiating between the races!

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  #15  
Old June 19th, 2001, 04:42 PM

Lemmy Lemmy is offline
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Default Re: Technology from captured facilities

You could also decrease happiness after each battle won if you have such a self destruct facility.

After each battle, the people would realize that they are not important to you and you are ready to kill them all if it keeps your technologies from falling into enemy hands.


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