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  #11  
Old June 19th, 2001, 02:21 AM

Lucanos Lucanos is offline
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Default Re: AI needs to be MUCH more aggressive

quote:
Originally posted by Beck:
I would agree to a point. What I'm not sure of is how much of that "going after a goal" is due to the RTS nature of the game?



Some say that the AI is unable to "remember". How could it have a goal if it can't remember?

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  #12  
Old June 20th, 2001, 05:17 AM

Dr Strangelove Dr Strangelove is offline
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Default Re: AI needs to be MUCH more aggressive


A major problem I've noticed with the AI is its inability to properly deal with black hole systems. I've seen aggressive AIs waste their entire offensive strength trying to cross a black hole to get to me. It's true that sometimes I've been able to use a black hole system to get at an enemy by giving my ships sufficient armor and carefuly plottting the move to get across in as few turns as possible, but the AI doesn't seem to be able to do this. Has anyone tried editing out all blackholes just to seee if the performance of the AI improves?
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  #13  
Old June 20th, 2001, 06:30 AM
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raynor raynor is offline
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Default Re: AI needs to be MUCH more aggressive

Take a look over in the Mod Forum. Daynarr created a good mod that eliminates black holes. The AI is horrible at dealing with them.

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