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  #11  
Old June 11th, 2001, 05:25 AM

sunzoner sunzoner is offline
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Default Re: What\'s up with missles and torpedoes?

The speed-firepower trade off is consistent as in RL.
The further a missile/torp flies, the weaker the firepower.
The icbm is a missle that carries very little firepower, except the Nuke type.
Thus the torp having a better reload rate and a faster speed needs to be weaker in term of firepower.
The decision is for the user/player to choose between getting too close or fire from a distance.
Granted that the US is going into long/extreme-long range weapons, I say the long distance-weak firepower weapons is popular in RL.
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  #12  
Old June 11th, 2001, 02:40 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What\'s up with missles and torpedoes?

quote:
Thus the torp having a better reload rate and a faster speed needs to be weaker in term of firepower.

Not really,
The torps have better damage if you include reload considerations.
The torps have infinite speed and cannot be shot down.

BUT,
The Torps can miss,
The torps have very short range (compared to missiles)

The reload rate is already factored in to the damage rating I gave, so you can't count it as another advantage.
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  #13  
Old June 11th, 2001, 03:06 PM
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dogscoff dogscoff is offline
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Default Re: What\'s up with missles and torpedoes?

General Suicide_Junkie Sir, I thought you were US time - you're not normally on the forums at this time of day. Don't you sleep?

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  #14  
Old June 11th, 2001, 06:33 PM
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LGM LGM is offline
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Default Re: What\'s up with missles and torpedoes?

quote:
Originally posted by suicide_junkie:
Quote:
Thus the torp having a better reload rate and a faster speed needs to be weaker in term of firepower.

Not really,
The torps have better damage if you include reload considerations.
The torps have infinite speed and cannot be shot down.

BUT,
The Torps can miss,
The torps have very short range (compared to missiles)

The reload rate is already factored in to the damage rating I gave, so you can't count it as another advantage.
I believe that Torpedoes can be put in a larger mount as well, whereas missles cannot. That is also an advantage over missles. However, it would appear the other non seeking weapons would be more cost effective than Torpedoes. I would use Phased Polarans which fire every turn over Torpedoes.

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  #15  
Old June 11th, 2001, 06:37 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What\'s up with missles and torpedoes?

quote:
I believe that Torpedoes can be put in a larger mount as well, whereas missles cannot. That is also an advantage over missles. However, it would appear the other non seeking weapons would be more cost effective than Torpedoes. I would use Phased Polarans which fire every turn over Torpedoes.
Which is why the torpedoes should probably be modded to have about a 30% bonus ToHit chance.

quote:
General Suicide Junkie Sir, I thought you were US time - you're not normally on the forums at this time of day. Don't you sleep?
Can't let a little thing like sleep keep me away from the forums
It is now 12:47, so... I'm at -5 hours relative to the Boards.
13:40 becomes 9:00, when I get to work
(University of Waterloo, ON, CA)

[This message has been edited by suicide_junkie (edited 11 June 2001).]
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  #16  
Old June 13th, 2001, 12:22 AM

Dr Strangelove Dr Strangelove is offline
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Default Re: What\'s up with missles and torpedoes?


AFAIK the class 5 missle has the highest damage rating of all the missles and torpedoes.

Why should the damage done by a missle or torpedo decrease with distance? The warhead should not change with distance.
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  #17  
Old June 13th, 2001, 02:54 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What\'s up with missles and torpedoes?

quote:
Why should the damage done by a missle or torpedo decrease with distance? The warhead should not change with distance
The only missile that loses power over distance is the plasma missile.
That's because its warhead decays, or is used to help propel the torpedo to the extra-high speeds.
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  #18  
Old June 13th, 2001, 06:10 AM

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Default Re: What\'s up with missles and torpedoes?

quote:
Originally posted by sunzoner:
The speed-firepower trade off is consistent as in RL.
The further a missile/torp flies, the weaker the firepower.
The icbm is a missle that carries very little firepower, except the Nuke type.
Thus the torp having a better reload rate and a faster speed needs to be weaker in term of firepower.
The decision is for the user/player to choose between getting too close or fire from a distance.
Granted that the US is going into long/extreme-long range weapons, I say the long distance-weak firepower weapons is popular in RL.



1st: I have NEVER heard of a non-nuclear ICBM. They're simply too inaccurate for anything else.
2nd: many weapons actually gain power as they gain effective range- cannons for example.
3rd: give examples, right now I'm seeing so many holes in your idea it's not even funny

Tommahawk cruise missile:
1,000lb warhead, range 600 miles
AGM-84 Harpooon/SLAM:
488 pound warhead, range 60 miles

AIM-7:
90 pound warhead, range 30 miles
AIM-54 Phoenix:
135 pound warhead, range >100 miles

Seems to contradict your idea..

Phoenix-D


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