.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #31  
Old July 29th, 2004, 09:01 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Graeme Dice:


quote:
flaming arrows has 8 ap damage .
avg. damage on a 20 protection unit : 1.29
avg. damage on a 30 protection unit : 0.321
You are placing too much emphasis on the average damage. From experience I know that armour piercing weapons with even low damage can get through 30 protection enough times to kill a SC.

thnx to share your expierience . unfortunately i haven't enough yet after about 1 months of mp .
so these statistics are so far the best thing to check if things perhaps work or not .

do you remember too how many x-bows you would say are enough to kill a sc ?

furthermore the standard ap x-bow attack there almost 90% of the hits will be ignored through luck + etheral by the vq right ?
so the dangerous thing is the 2nd flame weapon attack . there only 50% will be ignored through luck .

with my current buffing normally it takes 3 turns . so the vq will be x-bowed 2 times when still standing rearmost . then she has 1 turn to attack without being targeted . there she should be able to replenish the lifeloss suffered through the rare hits on high distance .
then she is hit with full force that is the crucial part where she can get killed ihmo .
if she survives that she has 2 turns to resuck hps before the next salve .

so how many x-bows a single vq can dare to attack what would you say from expierience ?

thnx for sharing your expierience in advance
Reply With Quote
  #32  
Old July 29th, 2004, 10:21 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Boron:
do you remember too how many x-bows you would say are enough to kill a sc ?
I don't remember, as it's been a very long time since I came up against a Marignon player, and Black Forest Ulm tends to do the missile thing itself.

However, 150 longdead archers has a good chance of wiping out just about any small force sent against it.
Reply With Quote
  #33  
Old July 29th, 2004, 11:06 PM

Kel Kel is offline
Sergeant
 
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Kel is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Boron:

if i test all the things out which i have in mind at the moment i would have to play 50 mp games which is simply impossible
Test them in blitz games. One night.

- Kel
Reply With Quote
  #34  
Old July 29th, 2004, 11:52 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by Boron:
do you remember too how many x-bows you would say are enough to kill a sc ?
I don't remember, as it's been a very long time since I came up against a Marignon player, and Black Forest Ulm tends to do the missile thing itself.

However, 150 longdead archers has a good chance of wiping out just about any small force sent against it.

you mean those banefire archers ?
you have to pay 75 death gems for them so you can expect some RoI i would say
Reply With Quote
  #35  
Old July 29th, 2004, 11:54 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Kel:
quote:
Originally posted by Boron:

if i test all the things out which i have in mind at the moment i would have to play 50 mp games which is simply impossible
Test them in blitz games. One night.

- Kel

yeah but unfortunately i am a slow player .
kind of perfectionist there .
so it is no longer a blitz game if i need 20 minutes scripting around in midgame .
and i mainly want to test out lategame things so blitz is not too useful i think
Reply With Quote
  #36  
Old July 30th, 2004, 12:11 AM

Kel Kel is offline
Sergeant
 
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Kel is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

Quote:
Originally posted by Boron:
and i mainly want to test out lategame things so blitz is not too useful i think
So test out the things you can. you can certainly test out crossbows vs. SCs, for example.

- Kel
Reply With Quote
  #37  
Old July 30th, 2004, 01:42 AM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: common high end sc protection/defense values ? possible defeat with common troops ?

ok as promised my first attempt to provide a cheap sc kill idea :

my initial idea was a cheap fire 10 bless with vanheim . but because strength is not added to the 8 ap fire attack a protection of 20+ will be enough to decrease damage suffered by fire bless attack hits to mere 1.29 avg damage at protection 20 and ridiculous 0.321 avg damage for a protection of 30 .

so next attempt :
take pangenea or vanheim or ulm . rush to con 7 .
i describe the tactic for pangenea in the following . it is really simple :

when you reach con 7 you should have gotten 1 lucky pan with an earth random pick meanwhile + found at least 1 site with earth gem income .

hopefully you can forge him earth boots .
so he has earth 4 then .

you should have dozens - hundreds of maenads then . mix a few minotaurs or centaurs in them .
a mintaur has strenght 16 + battle axe damage 9 = 25 .
now you simply cast weapons of sharpness on them .
maenads are size 2 so they swarm the sc and the minotaurs get hopefully as late attackers later attacks . if the minotaur is e.g. the 11th attacker the defense of the sc will be lowered 10 points , if he is the 21th 20 points .
so he will quite likely land a few hits .

because of weapons of sharpness even against protection 40 ( that is the cap right ? ) the minotaur will do 5.57 avg damage .

against protection 30 which is more common he does 10.13 avg damage .

btw the maenads do 0.570 avg damage against protection 30 .

so with a bit luck you should inflict at least 50 more likely 100 damage in one combat round .
the costs are extremely cheap only some hundred gold for the pan + minotaurs and 10 earth gems for boots of earth + 1 earth gem per weapons of sharpness cast .

only reliable counter which comes to my mind so far is casting blood venegance on your sc .
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.