July 27th, 2004, 03:24 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: 12-14 player Urgaia
Quote:
Originally posted by The Panther:
Of course, I admit it would be nearly impossible to truly balance 17 races.
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I'd really like to see something where all players could have the same nation, picking and designing their pretender and scales given the shared nation/theme.
Not only would that be a helluva lot of fun, but it'd really be great as a way to level the playing field.
It'd also be great for doing scenarios that simulate a civil war - fantasy / Dom2 Version of the War of the Roses or the Hundred Years War.
If Illwinter had tied units / provinces / sides to the player, this could fairly easily be done; unfortunately I think they used nation as the index / identifier. (Not that that wasn't a decent design decision - simpler code / structures to do things that way. Flexibility isn't necessarily the first design constraint. )
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