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June 13th, 2004, 05:17 AM
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Private
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Join Date: Jun 2004
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Ermor - Massed
I just closed Dominions2, it was generating a turn. I don't know why, but everytime I exeed 10,000 units it seems to not generate turns. Previously the game also wouldn't start, and I had to reinstall several times before it started working again, not to mention wipe out all my Dom2 files. I would like to know if anyone knows about a unit-limmit?
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June 15th, 2004, 08:14 PM
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National Security Advisor
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Re: Ermor - Massed
Bump.
I've not seen it. Someone mentioned a theoretical 32000 limit to units in the whole game, but that seems a bit low to me.
PvK
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June 15th, 2004, 08:35 PM
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Major General
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Re: Ermor - Massed
Quote:
Originally posted by PvK:
I've not seen it. Someone mentioned a theoretical 32000 limit to units in the whole game, but that seems a bit low to me.
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Well, if you look at the size of an actual battlefield, there's only room for about 8000 units for both sides, if all of the units are Longdead Hoburgs. This number starts to fall dramatically if you're using, say, a mix of longdeads, soulless, ghouls, and longdead horse.
Now you have to divide this result in half to get the number that can fit for ONE side. Naturally, I strongly suspect that if more than about 2000 units are brought to a single battle, Bad Things Happen.
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June 17th, 2004, 03:46 AM
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Private
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Re: Ermor - Massed
So I guess sending an army around 6000 large was a bad idea. (Mostly longdead velites etc, and around 1000 longdead horsemen)
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June 17th, 2004, 04:26 AM
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Re: Ermor - Massed
Is that what caused it to die gruesomely?
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June 17th, 2004, 09:15 AM
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Corporal
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Re: Ermor - Massed
Quote:
Originally posted by UberPenguin:
So I guess sending an army around 6000 large was a bad idea. (Mostly longdead velites etc, and around 1000 longdead horsemen)
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Just curious, what is the turn you're currently playing?
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