.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old May 7th, 2004, 07:45 AM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: W�rzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Quote:
Besides Elric, who perhaps is either a pretender or a starting commander, then what other units would be possible in the mod?
I thought about mindless slave troops, some standard HI, very powerful mages (i thought about giving the royal blood, mages which come from the royal family some conjuration bonuses because of the old pacts signed with the elemental forces)and of course sacred dragons. I'm not quite sure yet how to mod their devastating breath attack.

[ May 07, 2004, 08:30: Message edited by: PrinzMegaherz ]
Reply With Quote
  #12  
Old May 7th, 2004, 10:05 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Melnibonee Mod - Suggestions needed

I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
Reply With Quote
  #13  
Old May 7th, 2004, 12:20 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Quote:
Originally posted by Norfleet:
I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
As long as his sword hits, he should be fine. Just give the damn thing a +12 attack rating or what you like. If Elric can't kill things in one blow he deserves to die ;-).
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #14  
Old May 7th, 2004, 05:03 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Hm, 50 enc will put a pretty big crimp on battlefield casting, too. Ouch.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #15  
Old May 7th, 2004, 06:23 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Quote:
Originally posted by Taqwus:
Hm, 50 enc will put a pretty big crimp on battlefield casting, too. Ouch.
Well, I wasn't really serious when I suggested that anyway.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #16  
Old May 7th, 2004, 09:46 PM
En Forcer's Avatar

En Forcer En Forcer is offline
Corporal
 
Join Date: Feb 2004
Location: SoCal
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
En Forcer is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

If I remember Stormbringer's abilities correctly, it tended to supercharge Elrick over time as he got more kills in a battle. So is there a way to mod his stats after every kill? Like a cumulative consecutive bonus sort of thing? And of course every kill wipes out his fatigue (kill = reset fatigue to "0").

Also he has a fear effect because the sword sings once it is drawn inspiring fear in it's victims.... fear +5

There is probably some more to come up with as the stories come back to me....

**ADDITION**

Oh and then there's the arctorius stone. The ring of magic passed down in his family line. Maybe have that boost his magical power by 2 in each school of magic and be cursed so it cannot be removed? Just a thought. It also helped him a little bit in terms of stamina before he got the sword.

[ May 07, 2004, 21:13: Message edited by: En Forcer ]
__________________
***

-ef
Reply With Quote
  #17  
Old May 8th, 2004, 10:57 AM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: W�rzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Quote:
Oh and then there's the arctorius stone.
Well, but as said before, I dont want to make him to powerful in the magical arena.

Quote:
I'm with Slygar. 50 encumberance is a little silly. A crappy encumberance rating is generally around 5, naked. Maybe give him a chest wound, too. That'll give him a rather awful 10. 50 would mean he passes out in two swings. Nobody's THAT bad.
I actually thought about 20 Encumberance. If I remember the book correctly, Elric seldom uses magic in battle. Its mostly one big summon and then he starts the melee.

Quote:
As long as his sword hits, he should be fine. Just give the damn thing a +12 attack rating or what you like.
That sword definitly needs to be uber. It should have some 30+ live draining damage, but then again, things look as if this would make him definitly unbalanced.
Reply With Quote
  #18  
Old May 8th, 2004, 12:12 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

Add in the Beasts of Matik. Kind of huge lions with falcon head and wings if I remember correctly.

[ May 08, 2004, 11:13: Message edited by: LDiCesare ]
Reply With Quote
  #19  
Old May 9th, 2004, 01:20 AM

Kel Kel is offline
Sergeant
 
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Kel is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

You could always make it a mixed army. That is, a mix of melnibonean and other units. That would make a large variety of units available.

I could see Elric being a pretender, though it's pretty much the opposite of what he wanted msot of the time. Otoh, Stormbringer was a trapped God, maybe Stormbringer is the actual pretender, that could make some fun dscription text !

My user name actually comes from the Kelmain Host, btw

- Kel

[ May 09, 2004, 00:21: Message edited by: Kel ]
Reply With Quote
  #20  
Old May 9th, 2004, 01:39 AM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: W�rzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: Melnibonee Mod - Suggestions needed

This is a nice idea for a new pretender.

I would actually make him immortal, cause even if the wearer dies, somebody else will take up the sword to serve his purposes.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.