.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 24th, 2004, 01:37 PM

mgarnett mgarnett is offline
Private
 
Join Date: Feb 2004
Location: Australia
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
mgarnett is on a distinguished road
Default Random Map Generator

Hi all,

I am new to this group and only ordered Dominions 2 yesterday, which I can't wait to get by the way. I have been have a look around the Boards and saw that there was some source code for a random map generator but that the actual utility may have only been available on Linux.

I have compiled a Windows Version which appears to work OK but I don't have the game yet to test it so I can't be sure. It creates a MAP file and TGA file. I can open the MAP in wordpad and get information on terrain, neighbours etc. but I can't open the TGA file (is it a standard Targa file?).

Let me know if anybody is interested or if anybody wants to host or test the Windows compiled Version and I will send it through.

Mark Garnett
Brisbane Australia
Reply With Quote
  #2  
Old February 24th, 2004, 01:46 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Random Map Generator

There are quite a few people that are interested. I'd like to suggest that you recompile with the latest source Version, which was sent to me Last night. The linux source is available for download here.

Can you tell us what Windows compiler you used? TIA.
__________________
Visit my Dominions II site
Reply With Quote
  #3  
Old February 24th, 2004, 10:32 PM

mgarnett mgarnett is offline
Private
 
Join Date: Feb 2004
Location: Australia
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
mgarnett is on a distinguished road
Default Re: Random Map Generator

Hi Arryn,

I downloaded the new source and had to make a few more changes to get it to work. I compiled it with Microsoft Visual C++ 6.

Again, it appears to run OK. Would you like me to post it or send you a copy.

Mark
Reply With Quote
  #4  
Old February 24th, 2004, 10:56 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Random Map Generator

Quote:
Originally posted by mgarnett:
Hi Arryn,

I downloaded the new source and had to make a few more changes to get it to work. I compiled it with Microsoft Visual C++ 6.

Again, it appears to run OK. Would you like me to post it or send you a copy.

Mark
Hi Mark!

Same compiler I use. I was just curious. There's another forum thread, here, that's on the same topic. Three people besides yourself (including me) have also "ported" the linux code to windows. Check out that other thread.

BTW, I have no problems viewing the output .tga files with my favorite (free) viewer, IrfanView.
__________________
Visit my Dominions II site
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.