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  #11  
Old February 23rd, 2004, 11:11 PM
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Kristoffer O Kristoffer O is offline
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Default Re: My question thread

Quote:
Originally posted by splooger:
Thanks for the fatigue explanation, that makes sense.

About the hall of fame, how do units gain experience and how does that relate to appearing in the hall of fame? I believe I read in the manual that units still get additional hall of fame abilities after they die. How do they come back to life and continue to grow in experience?
You enter the Hall of Fame if you are experiened (gained by victorious combat, striking something and one point each turn), a butcherer (nbr of kills) or twiceborn/immortal (nbr of deaths).

Deaths count the most.
Kills the least.

They do not come back to life unless they are immortal or recalled gods. However you can bring a hero back with the spell Ritual of Rebirth. This makes a dead hero from the hall into a mummy. He retains his magical skills but gets a new and improvewd body (that spreads disease to those nearby).
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  #12  
Old March 2nd, 2004, 01:21 AM

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Default Re: My question thread

Had an odd (and annoying) thing happen in my game today. My home castle was under siege by some independents, so I recruited some units there in hopes of breaking the siege. Problem is, the units never showed up next turn even though it let me spend the gold and resources for them. I repeated this two more times and the same thing occured: I could spend the gold and resources but no troops showed up. As a result, my home province is still under siege (the map shows a white flag there) and I wasted all that gold and resources. Is this a bug? If not, what's going on here?
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  #13  
Old March 2nd, 2004, 01:31 AM
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Default Re: My question thread

This is a well-known bug that's been reported in the bugs thread stickied to the top of the forum.
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  #14  
Old March 2nd, 2004, 01:45 AM

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Default Re: My question thread

Quote:
Originally posted by Arryn:
This is a well-known bug that's been reported in the bugs thread stickied to the top of the forum.
Thanks for the info. Was it always present or just introduced in the latest patch? I hope they fix it, because I wasted a lot of time in my current game before this show stopper occured.
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  #15  
Old March 2nd, 2004, 01:47 AM
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Default Re: My question thread

I don't know about Dom 1, but it's been in Dom 2 since day 1.
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  #16  
Old March 2nd, 2004, 02:47 AM

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Default Re: My question thread

Quote:
by splooger:
My home castle was under siege by some independents
I didn't think independents could attack - only defend?

Quote:
by splooger:
so I recruited some units there in hopes of breaking the siege.
I notice that on p20 of the manual it states: "Neither the defender nor the besieger can recruit troops in a besieged province".
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  #17  
Old March 2nd, 2004, 02:50 AM
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Default Re: My question thread

Quote:
Originally posted by Nethog:
quote:
by splooger:
My home castle was under siege by some independents
I didn't think independents could attack - only defend?
Special events have "indies" attacking you in some random province. It's not the same indy forces you see on the map.

Quote:
quote:
by splooger:
so I recruited some units there in hopes of breaking the siege.
I notice that on p20 of the manual it states: "Neither the defender nor the besieger can recruit troops in a besieged province".
You cannot recruit, true, but the bug is that the game does not stop you from trying to and deducts the gold anyway (which you never get back when it fails).
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  #18  
Old March 2nd, 2004, 03:03 AM

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Default Re: My question thread

Quote:
Originally posted by Arryn:
quote:
Originally posted by Nethog:
quote:
by splooger:
My home castle was under siege by some independents
I didn't think independents could attack - only defend?
Special events have "indies" attacking you in some random province. It's not the same indy forces you see on the map.


Yeah, it was a special event.
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  #19  
Old March 2nd, 2004, 03:23 AM

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Default Re: My question thread

COOOL!
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