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December 17th, 2003, 08:13 AM
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Re: Anyone want to help with the combat simulator?
Current data file contents:
Creatures.txt:
name=Abysian hp=15 mrl=11 mrst=12 bEnc=2 str=13 att=10 def=9 prec=7 ap=11 gold=20 res=1 fireproof=100
name=Archer hp=10 mrl=10 mrst=10 bEnc=3 str=10 att=8 def=8 prec=10 ap=12 gold=8 res=1
name=Assassin hp=10 mrl=13 mrst=11 bEnc=3 str=11 att=13 def=13 prec=13 ap=12 gold=60 res=1 stealthy=5
name=Atlantian hp=12 mrl=10 mrst=10 bEnc=3 str=11 att=10 def=9 prec=8 ap=10 gold=10 res=2
name=Barbarian hp=13 mrl=9 mrst=9 bEnc=2 str=12 att=10 def=10 prec=10 ap=12 gold=8 res=1
name=Buffalo hp=25 nprot=8 mrl=14 mrst=7 bEnc=5 str=16 att=8 def=12 prec=2 ap=22 gold=20 res=4 regen=15 ethereal=75 lucky=50 berserker=3
name=Commander hp=11 mrl=11 mrst=10 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=30 res=1
name=Consort hp=27 mrl=15 mrst=12 bEnc=3 str=16 att=12 def=11 prec=8 ap=11 gold=80 res=27
name=Coral_Guard hp=13 mrl=11 mrst=10 bEnc=2 str=11 att=11 def=10 prec=8 ap=10 gold=15 res=14
name=Coral_Queen hp=31 mrl=14 mrst=15 bEnc=3 str=18 att=12 def=8 prec=8 ap=10 gold=230 res=20
name=Deep_Seer hp=8 mrl=13 mrst=16 bEnc=7 str=7 att=6 def=6 prec=10 ap=8 gold=180 res=1
name=Elite_Militia hp=10 mrl=8 mrst=10 bEnc=4 str=10 att=9 def=9 prec=10 ap=12 gold=8 res=1
name=Human hp=10 mrl=10 mrst=10 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=10 res=1
name=Humanbred hp=12 mrl=10 mrst=11 bEnc=3 str=11 att=10 def=9 prec=8 ap=11 gold=15 res=1 fireproof=100
name=Hydra hp=72 mrl=15 mrst=14 bEnc=3 str=16 att=14 def=7 prec=5 ap=7 gold=250 res=20 regen=20 poisonproof=100
name=Hydra_Hatchling hp=25 mrl=11 mrst=11 bEnc=3 str=12 att=12 def=8 prec=5 ap=7 gold=250 res=20 regen=20 poisonproof=100
name=Initiate_of_the_Deep hp=10 mrl=12 mrst=13 bEnc=5 str=8 att=7 def=7 prec=9 ap=10 gold=60 res=1
name=King_of_the_Deep hp=27 mrl=13 mrst=16 bEnc=3 str=16 att=12 def=8 prec=8 ap=12 gold=290 res=20
name=Militia hp=10 mrl=10 mrst=10 bEnc=4 str=9 att=8 def=8 prec=10 ap=7 gold=7 res=1
name=Mother_Guard hp=24 mrl=14 mrst=10 bEnc=3 str=15 att=11 def=10 prec=8 ap=11 gold=60 res=27
name=Salamander hp=18 mrl=10 mrst=14 bEnc=20 str=8 att=10 def=9 prec=10 ap=12 gold=70 res=1 fireproof=100 magical=1
name=Shambler hp=22 mrl=11 mrst=10 bEnc=3 str=15 att=10 def=9 prec=8 ap=11 gold=30 res=1
name=Slayer hp=17 mrl=16 mrst=13 bEnc=3 str=14 att=13 def=10 prec=7 ap=11 gold=80 res=1 fireproof=100 stealthy=5
name=Soulless hp=15 mrl=50 mrst=5 str=12 att=4 def=3 prec=4 ap=6 iceproof=100 poisonproof=100 undead=1
name=Soulless_Warrior hp=15 mrl=50 mrst=5 str=12 att=5 def=4 prec=5 ap=6 iceproof=100 poisonproof=100 undead=1
name=TC_Archer hp=10 mrl=10 mrst=10 bEnc=3 str=10 att=8 def=8 prec=10 ap=12 gold=10 res=1
name=TC_Imperial_Archer hp=10 mrl=12 mrst=10 bEnc=3 str=10 att=10 def=10 prec=11 ap=12 gold=13 res=1
name=TC_Imperial_Footman hp=10 mrl=12 mrst=10 bEnc=3 str=10 att=10 def=11 prec=10 ap=12 gold=13 res=1
name=TC_Imperial_Guard hp=10 mrl=13 mrst=13 bEnc=3 str=10 att=11 def=11 prec=10 ap=12 gold=10 res=1
name=Tribal hp=10 mrl=8 mrst=10 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=8 res=1
name=Ulm_Guardian hp=14 mrl=14 mrst=9 bEnc=3 str=12 att=12 def=10 prec=10 ap=12 gold=10 res=1
name=Ulm_Infantry hp=12 mrl=10 mrst=9 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=10 res=1
name=Ulm_Pikeneer hp=12 mrl=11 mrst=9 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=10 res=1
name=War_Lobster hp=13 mrl=11 mrst=10 bEnc=3 str=11 att=11 def=10 prec=8 ap=8 gold=50 res=4
name=War_Shambler hp=22 mrl=13 mrst=10 bEnc=3 str=15 att=10 def=9 prec=8 ap=11 gold=35 res=10
*********
Items.txt:
name=Buckler aprot=2 def=1
name=Chain_Mail_Cuirass aprot=11 def=-2 enc=2
name=Chain_Mail_Hauberk aprot=9 def=-1 enc=1
name=Coral_Cap aprot=1
name=Coral_Cuirass aprot=8 def=-1 enc=2
name=Coral_Hauberk aprot=10 def=-2 enc=4
name=Full_Chain_Mail aprot=14 def=-3 enc=3
name=Full_Helmet aprot=2 def=-1
name=Full_Leather_Armor aprot=6 def=-1 enc=1
name=Full_Plate_of_Ulm aprot=18 def=-5 enc=5
name=Full_Scale_Mail aprot=11 def=-3 enc=3
name=Furs aprot=4 def=-1 enc=1
name=Helmet aprot=1
name=Kite_Shield aprot=4 def=3 enc=2
name=Leather_Cuirass aprot=3
name=Leather_Hauberk aprot=4
name=Lorica_Segmentata aprot=10 def=-1 enc=2
name=Plate_Cuirass aprot=11 def=-1 enc=2
name=Plate_Hauberk aprot=14 def=-2 enc=4
name=Rainbow_Armor aprot=8 def=1 enc=1 mrst=3 reinvig=3
name=Ring_Mail_Cuirass aprot=5
name=Ring_Mail_Hauberk aprot=7 def=-1 enc=1
name=Round_Shield aprot=3 def=2 enc=1
name=Scale_Mail_Cuirass aprot=7 def=-1 enc=1
name=Scale_Mail_Hauberk aprot=9 def=-1 enc=2
name=Tower_Shield aprot=3 def=4 enc=2
name=Turtle_Shell_Shield aprot=2 def=2 enc=1
*********
Weapons.txt:
name=Axe dam=7 att=-1 def=-1 length=1 hands=1 hits=1
name=Battleaxe dam=9 length=3 hands=2 hits=1
name=Bite dam=2 def=-1 hits=1
name=Boulder dam=10 hands=1 hits=1 ammo=2 rng=9999
name=Broad_Sword dam=6 def=1 length=2 hands=1 hits=1
name=Claw hits=1
name=Coral_Club dam=4 length=1 hits=1 poisondam=5
name=Coral_Glaive dam=9 att=-1 def=-1 length=4 hits=1 poisondam=5
name=Coral_Knife dam=1 hits=1 poisondam=5
name=Coral_Spear dam=2 length=4 hits=1 poisondam=5
name=Crossbow dam=10 prec=2 hands=2 hits=1 pierce=50 strengthNotAdded=1 rof=2 ammo=12 rng=35
name=Dagger dam=2 att=1 hits=1
name=Falchion dam=7 length=2 hands=1 hits=1
name=Fire_Flare dam=20 length=3 hits=1 pierce=50 strengthNotAdded=1
name=Fist dam=-2 att=-1 def=-1 hands=1 hits=1
name=Flail dam=3 att=1 def=-2 length=3 hands=2 hits=2
name=Glaive dam=10 att=-1 def=-1 length=4 hands=2 hits=1
name=Gore att=-1 def=-1 hits=1
name=Great_Sword dam=9 att=1 def=2 length=3 hands=2 hits=1
name=Halberd dam=10 att=-1 def=-1 length=4 hands=2 hits=1
name=Hammer dam=7 def=-1 length=1 hands=1 hits=1
name=Hoof dam=10 hits=1 strengthNotAdded=1
name=Javelin dam=3 prec=-2 hands=1 hits=1 ammo=3 rng=9999
name=Jotun_Axe dam=7 att=-1 def=-1 length=3 hands=1 hits=1
name=Jotun_Battleaxe dam=9 length=4 hands=2 hits=1
name=Jotun_Longsword dam=9 def=1 length=3 hands=1 hits=1
name=Jotun_Spear dam=3 length=5 hands=2 hits=1
name=Lance dam=22 att=1 length=4 hits=1 ammo=1
name=Lobster_Claw dam=20 att=-5 hits=1 strengthNotAdded=1
name=Long_Bow dam=13 prec=1 hands=1 hits=1 strengthNotAdded=1 ammo=12 rng=40
name=Long_Spear dam=3 def=-1 length=5 hands=2 hits=1
name=Mace dam=4 length=1 hands=1 hits=1
name=Maul dam=9 def=-1 length=3 hands=2 hits=1
name=Morningstar dam=6 att=1 def=-2 length=2 hands=1 hits=1
name=Pike dam=5 att=1 def=-1 length=6 hands=2 hits=1
name=Poison_Dagger dam=2 att=1 hands=1 hits=1 poisondam=15
name=Poison_Sling dam=5 prec=-4 hands=1 hits=1 strengthNotAdded=1 poisondam=5 ammo=6 rng=13
name=Quarterstaff dam=3 att=1 def=3 length=4 hits=1
name=Short_Bow dam=10 hands=1 hits=1 strengthNotAdded=1 ammo=12 rng=30
name=Short_Sword dam=5 def=1 length=1 hands=1 hits=1
name=Sling dam=9 prec=-3 hands=1 hits=1 strengthNotAdded=1 ammo=15 rng=20
name=Spear dam=3 length=4 hands=1 hits=1
name=Trident dam=7 length=4 hands=2 hits=1
name=Venomous_Bite dam=2 def=-1 hits=3 poisondam=15
name=Venomous_Fangs dam=2 def=-1 hits=1 poisondam=15
name=Whip dam=9 att=-1 length=5 hands=1 hits=1 strengthNotAdded=1
*********
UnitTypes.txt
name=AB_Axe_Infantry creature=Abysian weapon=Axe item=Plate_Hauberk item=Helmet item=Tower_Shield
name=AB_Battleaxe_Infantry creature=Abysian weapon=Battleaxe item=Plate_Hauberk item=Helmet
name=AB_Flail_Infantry creature=Abysian weapon=Flail item=Plate_Hauberk item=Helmet
name=AB_Morningstar_Infantry creature=Abysian weapon=Morningstar item=Plate_Hauberk item=Helmet item=Tower_Shield
name=Assassin creature=Assassin weapon=Short_Sword weapon=Poison_Dagger item=Leather_Cuirass
name=AT_Spearman_1 creature=Atlantian weapon=Coral_Spear
name=AT_Spearman_2 creature=Atlantian weapon=Coral_Spear item=Turtle_Shell_Shield
name=AT_Consort creature=Consort weapon=Coral_Glaive item=Coral_Hauberk item=Coral_Cap item=Turtle_Shell_Shield
name=AT_Coral_Guard creature=Coral_Guard weapon=Coral_Spear item=Coral_Hauberk item=Coral_Cap item=Turtle_Shell_Shield
name=AT_Coral_Queen creature=Coral_Queen weapon=Coral_Knife
name=AT_Deep_Seer creature=Deep_Seer weapon=Dagger
name=AT_Initiate_of_the_Deep creature=Initiate_of_the_Deep weapon=Dagger
name=AT_King_of_the_Deep creature=King_of_the_Deep weapon=Quarterstaff
name=AT_Mother_Guard creature=Mother_Guard weapon=Coral_Glaive item=Coral_Hauberk item=Coral_Cap item=Turtle_Shell_Shield
name=AT_Reef_Warrior creature=Atlantian weapon=Coral_Spear item=Coral_Cuirass item=Coral_Cap
name=AT_Scout creature=Atlantian weapon=Coral_Knife
name=AT_Shambler creature=Shambler weapon=Claw weapon=Claw
name=AT_Shambler_Chief creature=Shambler weapon=Coral_Club
name=AT_War_Lobster creature=War_Lobster weapon=Coral_Glaive weapon=Lobster_Claw item=Turtle_Shell_Shield
name=AT_War_Shambler creature=War_Shambler weapon=Coral_Glaive item=Turtle_Shell_Shield
name=Battle_Buffalo creature=Buffalo weapon=Spear item=Leather_Cuirass item=Helmet item=Tower_Shield
name=Commander_1 creature=Commander weapon=Broad_Sword item=Scale_Mail_Cuirass item=Helmet item=Round_Shield
name=Commander_2 creature=Commander weapon=Broad_Sword item=Chain_Mail_Cuirass item=Helmet item=Round_Shield
name=Commander_3 creature=Commander weapon=Broad_Sword item=Plate_Cuirass item=Helmet item=Round_Shield
name=Elite_Militia creature=Elite_Militia weapon=Spear item=Leather_Hauberk item=Helmet item=Round_Shield
name=Heavy_Infantry_1 creature=Human weapon=Spear item=Ring_Mail_Hauberk item=Helmet item=Round_Shield
name=Heavy_Infantry_2 creature=Human weapon=Broad_Sword item=Scale_Mail_Hauberk item=Helmet item=Round_Shield
name=Heavy_Infantry_3 creature=Human weapon=Broad_Sword item=Chain_Mail_Hauberk item=Helmet item=Round_Shield
name=Humanbred_Axe creature=Humanbred weapon=Axe item=Ring_Mail_Cuirass item=Helmet item=Tower_Shield
name=Humanbred_Spear creature=Humanbred weapon=Spear item=Ring_Mail_Cuirass item=Helmet item=Tower_Shield
name=Hydra creature=Hydra weapon=Venomous_Bite weapon=Venomous_Bite weapon=Venomous_Bite
name=Hydra_Hatchling creature=Hydra_Hatchling weapon=Venomous_Bite
name=Light_Infantry_1 creature=Human weapon=Spear item=Leather_Cuirass item=Round_Shield
name=Light_Infantry_2 creature=Human weapon=Spear item=Ring_Mail_Cuirass item=Helmet item=Round_Shield
name=Maul_Barbarian creature=Barbarian weapon=Maul item=Full_Leather_Armor
name=Medium_Militia creature=Militia weapon=Spear item=Ring_Mail_Cuirass item=Helmet item=Round_Shield
name=Militia creature=Militia weapon=Spear item=Leather_Cuirass
name=Salamander creature=Salamander weapon=Fire_Flare
name=Scout creature=Human weapon=Spear item=Leather_Cuirass
name=Slayer creature=Slayer weapon=Poison_Dagger weapon=Poison_Dagger item=Chain_Mail_Cuirass
name=Soulless creature=Soulless weapon=Claw
name=Soulless_Warrior_1 creature=Soulless_Warrior weapon=Spear item=Ring_Mail_Cuirass
name=Soulless_Warrior_2 creature=Soulless_Warrior weapon=Broad_Sword item=Chain_Mail_Hauberk
name=Sword_Barbarian creature=Barbarian weapon=Great_Sword item=Full_Leather_Armor
name=TC_Archer creature=TC_Archer weapon=Short_Sword item=Full_Leather_Armor item=Helmet
name=TC_Glaive_Footman creature=Human weapon=Glaive item=Full_Leather_Armor item=Helmet
name=TC_Imperial_Glaive_Footman creature=TC_Imperial_Footman weapon=Spear item=Full_Scale_Mail item=Helmet
name=TC_Imperial_Guard creature=TC_Imperial_Guard weapon=Falchion item=Full_Scale_Mail item=Helmet item=Tower_Shield
name=TC_Imperial_Spear_Footman creature=TC_Imperial_Footman weapon=Spear item=Full_Scale_Mail item=Helmet item=Tower_Shield
name=TC_Pike_Footman creature=Human weapon=Pike item=Full_Leather_Armor item=Helmet
name=TC_Spear_Footman creature=Human weapon=Spear item=Full_Leather_Armor item=Helmet item=Tower_Shield
name=Tribal_Warrior creature=Tribal weapon=Dagger weapon=Dagger item=Full_Leather_Armor
name=Ulm_Guardian creature=Ulm_Guardian weapon=Halberd item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Infantry_1 creature=Ulm_Infantry weapon=Battleaxe item=Full_Chain_Mail item=Helmet
name=Ulm_Infantry_10 creature=Ulm_Infantry weapon=Morningstar item=Full_Plate_of_Ulm item=Full_Helmet item=Tower_Shield
name=Ulm_Infantry_2 creature=Ulm_Infantry weapon=Battleaxe item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Infantry_3 creature=Ulm_Infantry weapon=Flail item=Full_Chain_Mail item=Helmet
name=Ulm_Infantry_4 creature=Ulm_Infantry weapon=Flail item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Infantry_5 creature=Ulm_Infantry weapon=Hammer item=Full_Chain_Mail item=Helmet item=Tower_Shield
name=Ulm_Infantry_6 creature=Ulm_Infantry weapon=Hammer item=Full_Plate_of_Ulm item=Full_Helmet item=Tower_Shield
name=Ulm_Infantry_7 creature=Ulm_Infantry weapon=Maul item=Full_Chain_Mail item=Helmet
name=Ulm_Infantry_8 creature=Ulm_Infantry weapon=Maul item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Infantry_9 creature=Ulm_Infantry weapon=Morningstar item=Full_Chain_Mail item=Helmet item=Tower_Shield
name=Ulm_Pikeneer_1 creature=Ulm_Pikeneer weapon=Pike item=Full_Chain_Mail item=Helmet
name=Ulm_Pikeneer_2 creature=Ulm_Pikeneer weapon=Pike item=Full_Plate_of_Ulm item=Full_Helmet
-Cherry
[ December 17, 2003, 19:49: Message edited by: Saber Cherry ]
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December 17th, 2003, 10:13 AM
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Corporal
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Join Date: Oct 2003
Location: Barcelona
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Re: Anyone want to help with the combat simulator?
Quote:
Thanks so much! Now Atlantis is (essentially) complete=)
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Essentially? I left any AT units behind? Maybe Summons? Please tell me so i do it better next time
Quote:
Coral weapons have "weak poison" not "strong poison" so I changed poisondam=15 to poisondam=5 (weak is 5, strong is 15, death is 35, according to the devs)
Added "Lobster_Claw", which has different stats than "Claw", even though Illwinter gives them the same name.
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Ooops, sorry!!
Quote:
Renamed "AT_Atlantian_Spearman_X" to "AT_Spearman_X"
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No problem, but in the total data list you have posted, the names remain the same i put them "AT_Atlantian_Spearman_X".
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December 17th, 2003, 09:48 PM
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Major General
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Re: Anyone want to help with the combat simulator?
Quote:
Originally posted by UNIVAC:
Essentially? I left any AT units behind? Maybe Summons? Please tell me so i do it better next time
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Well... a few things are missing, and they are not your fault, because they can't be included yet... but it does mean that the nation's data is not complete. First off, War Lobsters get trample, and that is not yet simulated (or tracked). Second, some AT mages have random magic paths... and a random fire or earth will boost Attack or Protection. Again, not yet simulated or tracked, so those stats cannot be entered. Third, the Atlantian coral armors are spiky, and can do damage (maybe) and poison damage to attackers with short weapons. But I don't know how to calculate that stuff yet, or the attack, damage, and length values for the armor.
The only thing I can really pin on you is this: you forgot riderless War Lobsters  Though I didn't doublecheck most of your data, so possibly, for example, the Shambler Chief's base creature has different stats than a Shambler. Often commanders have slightly higher base stats.
Quote:
quote: Renamed "AT_Atlantian_Spearman_X" to "AT_Spearman_X"
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No problem, but in the total data list you have posted, the names remain the same i put them "AT_Atlantian_Spearman_X". Ah, silly me, I used data from the wrong source=) I changed it in the post below.
And thanks again!
-Cherry
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December 18th, 2003, 01:19 AM
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Corporal
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Re: Anyone want to help with the combat simulator?
Quote:
Well... a few things are missing, and they are not your fault, because they can't be included yet
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Hehe i meant implemented parts of the sim.
Quote:
The only thing I can really pin on you is this: you forgot riderless War Lobsters Though I didn't doublecheck most of your data, so possibly, for example, the Shambler Chief's base creature has different stats than a Shambler
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I havent seen such Lobster, and shambler Chief and base shambler share stats...but i forgot Triton family, not 100% Atlantis, but sea creatures after all.Here we go
**** CREATURES
name=Triton hp=10 str=10 att=10 def=10 prec=10 mr=11 mrl=10 ap=20 gold=10 res=1 bEnc=3
name=Triton_Lord hp=12 str=10 att=10 def=10 prec=10 mr=11 mrl=10 ap=20 gold=10 res=1 bEnc=3
**** UNITS
name=Triton_1 creature=Triton weapon=Coral_Knife
name=Triton_2 creature=Triton weapon=Coral_Spear
name=Triton_Guard creature=Triton weapon=Coral_Spear item=Turtle_Shell_Shield
name=Triton_Lord creature=Triton_Lord weapon=Coral_Spear item=Coral_Cap item=Turtle_Shell_Shield
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Artificial Intelligence Is Better Than No Intelligence At All.
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December 18th, 2003, 06:25 AM
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Major General
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Re: Anyone want to help with the combat simulator?
Thanks again!
...ever wondered which Tritons to buy? Well, the results are in! The knife ones are REALLY bad, even for a 1-resource cost!
Also, tritons versus atlantians, with the same equipment, are equivalent in combat power.
'Triton 1' versus 'Triton 2' in 100000 bouts.
Attacker's deathmatch score: 274 - approximately 27.4% wins.
Attacker's gauntlet score: 336 - approximately 33.6% wins.
'Triton 1' versus 'Triton Guard' in 100000 bouts.
Attacker's deathmatch score: 175 - approximately 17.5% wins.
Attacker's gauntlet score: 284 - approximately 28.4% wins.
'Triton 2' versus 'Triton Guard' in 100000 bouts.
Attacker's deathmatch score: 356 - approximately 35.6% wins.
Attacker's gauntlet score: 403 - approximately 40.3% wins.
'Triton 2' versus 'AT Spearman 1' in 100000 bouts.
Attacker's deathmatch score: 503 - approximately 50.3% wins.
Attacker's gauntlet score: 504 - approximately 50.4% wins.
Remember, the difference between "deathmatch" and "gauntlet" is that in deathmatch, if either unit dies, both are replaced with fresh units... whereas in gauntlet, if a unit dies, only the dead one is replaced, and the winner keeps fighting with the same fatigue and HP.
-Cherry
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December 18th, 2003, 01:40 PM
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BANNED USER
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Re: Anyone want to help with the combat simulator?
Cherry,
Any chance we can get the units numbered to match the Unit Numbers in the game?
Sammual
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December 18th, 2003, 06:59 PM
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Anyone want to help with the combat simulator?
Quote:
Originally posted by Sammual:
Cherry,
Any chance we can get the units numbered to match the Unit Numbers in the game?
Sammual
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Sure! Feel free to look them up and add "unitnum=345" or whatever to each of the units. But I'm not going to 
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