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November 2nd, 2003, 12:10 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
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Re: MASTER LIST poll
Some pretty interesting results:
Most popular tweak: "soldiers on 'guard commander' fire missile weapons if enemies are within range"
Most popular small feature to add: "battle results when storming a castle"
Check out the poll, make your voice be heard
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November 2nd, 2003, 12:17 AM
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BANNED USER
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Join Date: Sep 2003
Posts: 81
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Re: MASTER LIST poll
Quote:
Originally posted by st.patrik:
Some pretty interesting results:
Most popular tweak: "soldiers on 'guard commander' fire missile weapons if enemies are within range"
Most popular small feature to add: "battle results when storming a castle"
Check out the poll, make your voice be heard
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Hehe...and guess what, most popular in the 'balance Category' : Improve strategical AI. What a surprise.
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November 2nd, 2003, 12:36 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: MASTER LIST poll
My most desired feature isn't on the list: make the tactical AI much better at avoiding accidentally shooting own units.
Nice poll, though.
PvK
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November 2nd, 2003, 12:43 AM
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BANNED USER
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Join Date: Oct 2003
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Re: MASTER LIST poll
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November 3rd, 2003, 02:19 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: MASTER LIST poll
I'm not forgetting realism. Real archers would only fire at enemy formations, and not right into the battle line. Without a clear enemy target, they wouldn't just pepper the whole melee with arrows!
PvK
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November 3rd, 2003, 02:55 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
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Re: MASTER LIST poll
Quote:
Originally posted by PvK:
I'm not forgetting realism. Real archers would only fire at enemy formations, and not right into the battle line. Without a clear enemy target, they wouldn't just pepper the whole melee with arrows!
PvK
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They might try to fire into the enemy's rear ranks, though (aiming far enough from the battle line to not shoot their own allies in the back).
Which, annoyingly, archers can't do in Dom II. Is "fire rear" really that difficult? It would be especially useful for Light Cav if they used the same "move straight forward first" logic as "attack rear".
Maybe IW just doesn't want fire rear because it would be too much like fire mages or fire commanders. But it's easy to counter fire rear (and attack rear, for that matter) by having a tough, well-armored rear guard, or strong troops on your flanks. (I never thought fire mages or fire commanders was all that powerful anyway - commanders usually have armor, and mages can usually cast personal protective spells of some kind.)
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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November 3rd, 2003, 03:53 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: MASTER LIST poll
They should just fire so that their scatter won't include friendly troops, or almost no friendly troops compared to the number of enemy troops.
PvK
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November 5th, 2003, 12:33 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: MASTER LIST poll
*bump*
because this is still getting votes, and voting doesn't bump it.
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November 6th, 2003, 09:42 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: MASTER LIST poll
another bump... seen a few new people around...
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November 6th, 2003, 10:12 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: MASTER LIST poll
just voted. Happy to see that bodyguards ought to recall how they should use a javelin
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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