quote:
Originally posted by aapomeranz:
Thanks for the thoughtful replies.
I too, would support having one more type of atmosphere (eg. Chlorine, Argon) as 3 seems just a tad too few...
No offense but there are more than 3 types of atmospheres: Carbon Dioxide, Hydrogen, Methane, None, and Oxygen. Did I miss one? I agree that more atmosphere types would add to variety of the game but would it add to the play? Having a better balance between the empires (1 game all but 2 had the same atmosphere as me, next only 1 did) would ensure a more confrontational game.
Wingte,
I know its only a matter of play style but I don't use the ministers at all. I then don't have the problems you have with population distribution and colonization. My current game has a black hole system as 1 of my home system's 2 neighboring systems. To shuttle population to my new colony (which the colony minister would not have established)across the BH system a population minister would have chosen to travel through 8-10 systems (3 claimed by unfriendly empires) to reach the new colony. By taking care of all the details myself, I can have the transport skip across the BH system and drop the population in no time. I