Re: Mine setting
man, what kills my CPU are blocade fleets. about (8 movement points)*(10 ships)=(80 combat sequences) to be resolved each turn, for each blocaded world, variable by the size of the fleet and the number of MPs, and of course the MPs of any hostile ships that try to run the blocade.
man, I have had turns take over 30 minutes to run. it would be nice if this was trimmed down so that IF (no damage done on either side) AND (units in the sector does not change) THEN (subsequent combats dont do any damage to either side)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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