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  #1  
Old June 7th, 2004, 06:00 AM

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Default SE4 Gold TCP/IP

is there any way to start a space empires 4 ip game with a automated host? like, it would automaticly prossess the turns? maybe a comand line tihng? thanks for your time

Dave
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  #2  
Old June 7th, 2004, 10:23 AM
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Default Re: SE4 Gold TCP/IP

Bump (Good question)
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  #3  
Old June 7th, 2004, 06:56 PM
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Default Re: SE4 Gold TCP/IP

Hmm, do you mean with the host NOT playing in the game itself?

I imagine the PBW RTC would look exactly the same as that from the outside.
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Old June 11th, 2004, 04:40 AM

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Default Re: SE4 Gold TCP/IP

Yeh, like, the way gold as the tcp/ip games, have a host comeputer that doesn't need a player at it to click the 'prossess turn' button
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Old June 11th, 2004, 04:52 PM
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Default Re: SE4 Gold TCP/IP

That is a very handy feature. The Dom2 game has it. I cant even picture running that now with a host also being a player.

Even handier in my opinion is the "VGAPlanets" method of having a seperate host.exe which can have a much smaller CPU footprint.
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Old June 11th, 2004, 09:35 PM

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Default Re: SE4 Gold TCP/IP

so does anybody know how to do this? how does the PBW prossess turns? i can imagine it would be sompthing LIKE what i'm trying to do...
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Old June 12th, 2004, 12:51 AM
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Default Re: SE4 Gold TCP/IP

It processes turns by running the game with command line parameters, in host mode. You could use Ruatha's PBW Emergency Site script. It has a batch program that will execute SE4 and such after all turn files are uploaded (or available).
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Old June 14th, 2004, 06:23 PM

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Default Re: SE4 Gold TCP/IP

Do you know where i could get a list of the command line commands?
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Old June 14th, 2004, 11:38 PM
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Default Re: SE4 Gold TCP/IP

The command line syntax is found in the History.txt file in the main SE IV folder. It's under the changes in v1.39.
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Old June 15th, 2004, 03:32 AM

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Default Re: SE4 Gold TCP/IP

thanks =)
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