.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old May 10th, 2004, 12:35 AM
primitive's Avatar

primitive primitive is offline
Major
 
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
primitive is on a distinguished road
Default Re: (possible) shipset

Nice texture and shape, but I have a comment.

The rendering makes a shadow over the front of the ship. Makes it look like a toy under a spotlight
__________________
Never trust a cop with rubber gloves.
Reply With Quote
  #12  
Old May 10th, 2004, 08:35 AM

ace joh ace joh is offline
Corporal
 
Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
ace joh is on a distinguished road
Default Re: (possible) shipset

What!? It so IS a toy under a spotlight

I know about that, I'm still using the same lighting used for the scout because I don't feel like changing it every time. In stead, I just wait until I have all ship models and THEN work out a decent lighting I can use for every ship
Thanks for the comment though
__________________
http://www.projectxenocide.com
Reply With Quote
  #13  
Old May 10th, 2004, 04:54 PM

Markavian Markavian is offline
Corporal
 
Join Date: Feb 2001
Location: Manchester, England.
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Markavian is on a distinguished road
Default Re: (possible) shipset

Phaw, a lot of work?? I usd to knock shipsets out over weekends!

Nice kinda colouring/style on the shipset.

Your fleet is facing the wrong way though? Trying to be different eh?? Well, it won't work so well. The portraits need to facing inwards from the right side of the screen in teh majority of cases, it just looks better that way.. ok?

Erm, and try and put some effort into making different ships look structurily different. I can quite blantantly see you've taken the smaller fighter, and added some stuff to it, then added some more for the large fighter. You should at least scale the frame slightly so the small fighter 'looks' smaller then the large fighter. Maybe extend the cockpit out, or add wings, just make it look different!

Texturing, the lighting seems a bit odd, kinda flat, for some reason I keep thinking the models are upside down. Maybe bring the camera in closer and use a wider angle lens, you'll get a bit more perspective on the image then.

Go on, aim to make a new shipset! No matter how long it takes you. =)
Reply With Quote
  #14  
Old May 11th, 2004, 12:26 AM

ace joh ace joh is offline
Corporal
 
Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
ace joh is on a distinguished road
Default Re: (possible) shipset

Hmmm... where to begin?
Quote:
Originally posted by Markavians:
Nice kinda colouring/style on the shipset.
Thanks

Quote:
Originally posted by Markavians: Your fleet is facing the wrong way though? Trying to be different eh?? Well, it won't work so well. The portraits need to facing inwards from the right side of the screen in teh majority of cases, it just looks better that way.. ok?
Yep, I was trying to be different, didn't think it'd be that much of a difference though, easy enough to change.

Quote:
Originally posted by Markavians: Erm, and try and put some effort into making different ships look structurily different. I can quite blantantly see you've taken the smaller fighter, and added some stuff to it, then added some more for the large fighter. You should at least scale the frame slightly so the small fighter 'looks' smaller then the large fighter. Maybe extend the cockpit out, or add wings, just make it look different!
Maybe I didn't make myself clear enough: the fighters are ALL based upon ehhr.. shouldn't give that one away yet - let's say they 'exist' already, but you are right, they will be scaled properly in the end (didn't bother with that yet as these are just images to show the progress and allow for criticism )

Quote:
Originally posted by Markavians:Texturing, the lighting seems a bit odd, kinda flat, for some reason I keep thinking the models are upside down. Maybe bring the camera in closer and use a wider angle lens, you'll get a bit more perspective on the image then.
Again, demo images, I hope the final ones will be much better too

Quote:
Originally posted by Markavians:Go on, aim to make a new shipset! No matter how long it takes you. =)
At one ship/day it won't take too long, I just hope I can keep it up


Oh yeah, there now is a destroyer too:
__________________
http://www.projectxenocide.com
Reply With Quote
  #15  
Old May 11th, 2004, 12:52 AM

ace joh ace joh is offline
Corporal
 
Join Date: Aug 2002
Location: belgium
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
ace joh is on a distinguished road
Default Re: (possible) shipset

Ok, here's the heavy destroyer too
__________________
http://www.projectxenocide.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.