.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 4th, 2001, 05:50 AM

jpinard jpinard is offline
Corporal
 
Join Date: Jan 2001
Location: Io, Saturn
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
jpinard is on a distinguished road
Default What do most people set their \"Max # of systems\" to?

I was always changing the settings file to max number of systems = 250,
but in the great Mephisto mod pack it is only 100. So now maybe I'm thinking of changing it to 100. Is there a reasoning behind this number?
Reply With Quote
  #2  
Old March 4th, 2001, 06:16 AM

Lupusman Lupusman is offline
Corporal
 
Join Date: Oct 2000
Location: USA
Posts: 111
Thanks: 0
Thanked 0 Times in 0 Posts
Lupusman is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

I find with 250 systems the game runs too long and by the time I know I'll win, there are still so many systems left, it gets a bit boring just doing cleanup.
Reply With Quote
  #3  
Old March 4th, 2001, 03:30 PM

nmoppa nmoppa is offline
Corporal
 
Join Date: Jan 2001
Location: Amsterdam, NH, Holland
Posts: 95
Thanks: 0
Thanked 0 Times in 0 Posts
nmoppa is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

100 systems is the standard setup for both the "normal" SE IV and the Mod pack. It depends on your taste and how long you want to play a game to set the max # of systems. I myself like to play SE IV with 250 systems, as many AI controlled races. I normally add 6 or more existing races (Narn, EA, Darlok, Sergetti etc.) and at turn one I turn over all thus created races under full AI control and play myzelf only the created new race at start up. It is normally really challenging this way, because the AI races from the Mod Pack gives you a real good fight, so it takes a lot of time to win (if at all!!) and it's not getting to bore me at all. From time to time it's nice, however, to start a game with 100 systems in stead of 250, with for the rest the settings a mentioned above. These games tend to get very interesting at � turn 70, because we run out of free systems and to further expand we then need to fight!

------------------
PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>
__________________
PERHAPS THIS IS A GOOD DAY TO DIE &lt;Worf facing another critical fight&gt;
Reply With Quote
  #4  
Old March 4th, 2001, 03:57 PM
ColdSteel's Avatar

ColdSteel ColdSteel is offline
Sergeant
 
Join Date: Dec 2000
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
ColdSteel is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

I've wondered why MM doesn't just add the "number of systems setting" to the configuration setup screens? It's already there in settings.txt anyway so how hard could that be? Maybe what kept them from that was that the game's SystemNames.txt file only had 100 systems in it. But now they could adopt the new one that has 400+ real star systems in it and that issue would no longer be a problem. This would be a nice little addition to the game, IMO. Not critical, but nice.
__________________
The difference between genius and stupidity is that genius has its limits.
Reply With Quote
  #5  
Old March 4th, 2001, 08:02 PM

Triumvir Emphy Triumvir Emphy is offline
Corporal
 
Join Date: Jan 2001
Location: Dayton
Posts: 158
Thanks: 0
Thanked 0 Times in 0 Posts
Triumvir Emphy is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

it maybe a program limitation, it may be limites 255 depending on the variable he used to store the value.
__________________
Je maintendrai
Reply With Quote
  #6  
Old March 4th, 2001, 08:50 PM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

Can an iterrmadiate quadrent size be made? 255 is to large sometines and 100 is to small sometimes. I get tired of forgetting to switch the number in the file. Could a size between medium and large be created?
Reply With Quote
  #7  
Old March 4th, 2001, 08:55 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: What do most people set their \"Max # of systems\" to?

The settings.txt file in ModPack is just a default unmodified one for the 1.27 Version (with the exception of two lines at the end of the file that set maximum number of units and ships). You guys can change settings as you like (just make sure you edit the one located in SEIV\ModPack\Data folder, not the original in SEIV\Data folder). I usually play with 255-system quadrant and have no trouble with mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.