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  #21  
Old September 30th, 2003, 06:07 AM
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Default Re: New Weapons Ideas

Quote:
Originally posted by Loser:
I believe you can sort by atmosphere in the Planet Window... or did I miss something?
Yes you can, but it also lists all of the other planets as well. I like the idea Atrocities said about sorting the atmosphere types in the Colony window. That is a great idea.

Quote:
Origninally posted by Baron Grazic:

Some good suggestions, but I have got to disagree with this one.

--- Population Converter. A weapon that changes the population of a planet into your population. (It converts them by using a biological mutation virus.) ---

I know we are talking about pretty advanced civilations, but I just can't see how any technology could turn any race into another. How could any virus turn the EEE into the Cryslonite or Terrans, etc?
I know what you mean, but we have seen this demonstrated on many Sci-Fi shows, most noteably Star Trek Next Generation and most recently on Star Trek Enterprise. I thought it would be a great weapon, a morphing weapon, that works over time. A medical facility or component would work to reverse or prevent such weapons.
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  #22  
Old September 30th, 2003, 06:16 AM

Baron Grazic Baron Grazic is offline
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Default Re: New Weapons Ideas

It may have worked on a few Sci-Fi shows, but weren't those example on humaniod races?
Could you see it turning a jellyfish (EEE) into Human?

Edit - Don't take me to serious, I'm in a weird mood today, and am disagreeing with everyone. People at work have noticed and no-one is game to bother me now, so I might have to make this my new attitude.

[ September 30, 2003, 05:19: Message edited by: Baron Grazic ]
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  #23  
Old September 30th, 2003, 06:44 AM
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Default Re: New Weapons Ideas

not that i'm really reading this thread, but a weapon to turn even a human into another humanoid would have to do so slowly and with the most extreme care, as the possibility of something in one system being poisonious to the other system is high. propaganda would probably be much faster and safer.
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  #24  
Old October 1st, 2003, 08:49 AM
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Default Re: New Weapons Ideas

Quote:
Originally posted by narf poit chez BOOM:
not that i'm really reading this thread
Oh well.
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  #25  
Old October 2nd, 2003, 10:38 AM

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Default Re: New Weapons Ideas

I might have missed somethign here but what would be the point? its better to have diferent races cause you can colonise diferent atmosphears with them.
as long as you can keep them happy that is...
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  #26  
Old October 2nd, 2003, 11:34 AM
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Default Re: New Weapons Ideas

Quote:
Originally posted by Baron Grazic:
It may have worked on a few Sci-Fi shows, but weren't those example on humaniod races?
Could you see it turning a jellyfish (EEE) into Human?
It's Calvin's Transmogrifier Gun!!!
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  #27  
Old November 3rd, 2003, 10:16 AM
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Default Re: New Weapons Ideas

These suggestions should be add these ideas to the Offical list and attend the Chat set up for Tuesday on #Se4 chat.
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