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  #1  
Old July 26th, 2003, 01:56 AM
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Default AI Oddities

Just finished my brand new AI.

There's a slight problem, though. It starts as intended, researching and building colony ships.
After it has colonized every colonizable planet in the quadrant it stops, it continue improving new colonies, it also refits some colony ships it maintains as defence (I suppose) but it will not go out of the quadrant or try to build any other type of ship (and note that in any AI status colonizer is in the first slot, the lower priority rank it has is n�3).

And just another questions: it's an AI feature that if a research involves a lot of research point will make the AI to switch to reasearch it exclusively, instead of dividing points among other projects? When it reachs Ice Planet Colonization it switches off the divide points evenly and disregards the other 3 cheap projects in queue. This can be the cause of the "sit-down" attitude of the AI?

I'm testing it on TDM with Fyron Quadrant MOD installed to have a broader (and better) selection of opponents. My AI though doesn't utilize any MOD-only feature and unless the research queue any other data files is taken from stock SE4 races (I only modified weapons alotment in the designcreation.txt to match the AI research technologies). I crosschecked the files countless times, so no typos or more blank lines than needed. There are other SE4-only AI files in the mod and they are all functioning properly.

Any hint???
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  #2  
Old July 26th, 2003, 01:57 AM
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Default Re: AI Oddities

Just to make things clearer: another AI of mine is working flawlessy without any hiccups in the same game.
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Old July 26th, 2003, 02:21 AM
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Default Re: AI Oddities

Hard to tell without looking on actual files. AI sometimes do weird things with colonizers.

as to research - AI ALWAYS allocate points to the first project, it never spreads them. Number of projects in the queue is detrmined by % points you use in the AI_resaerch.txt entries. I bet you have a very large numbe in Ice colonization project
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Old July 26th, 2003, 08:47 AM
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Default Re: AI Oddities

The number for Ice Planet Colonization is 25 and the other 3 projects queued with it are 25 too
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Old July 27th, 2003, 02:41 AM
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Default Re: AI Oddities

What is the number for the project which was researched before ice colonization ? If it is 25 too, I give up
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