Re: DaveMan MOD Version 1.0
I've thought of that Kimball, and I think I should make 5000 racial points.
I think I'll change it in the next Version with the new AI construction files.
I have a question, have any of you played a whole game with Version 1.27 and the MOD? And how did the AI react to you? Because I've only took the time to make the MOD work with 1.27 and played a short full tech game, didn't get time to find the AI in a 250 system quadrant though.
And Raynor, I have played my MOD many time (Man it's fun kicking the AI's a..),
and all the components and facilities work well, exept the "OMEGA Reactor", that doesn't really work the way I wanted it to.
[This message has been edited by DaveMan (edited 23 February 2001).]
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David, Emperor of the Konyan Empire
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