Re: Preventing Domino Surrender?
Increasing their use of CSM early AND making them smarter in tactical would help somewhat. There's just no way I should be able to take out a frigate and an escort with just an escort and not take a hit.
I'd also like to see the AI ram with non-combat ships when they can't get out of range of the attacker's weaponry, and the attacker is a smaller ship. I do this all the time when it attacks my colony ships with an escort. The odds aren't good, but they're better than sitting in the corner and doing nothing.
Well, the patch info mentions some improvement in tactical combat for the AI. I'll be interested in seeing if the fix resolves some of the issues we're having.
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