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  #21  
Old February 10th, 2001, 04:11 AM

Marty Ward Marty Ward is offline
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Default Re: Newbie Strategy Guide

So thats what those emergency items are for, thanks I've never used them.
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  #22  
Old February 11th, 2001, 05:19 AM

Drake Drake is offline
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Default Re: Newbie Strategy Guide

quote:
Originally posted by geoschmo:
Repair bays do cost a lot, to buy and maintain, and take up a lot of space on your ships.


Thing is, it doesn't matter if you're repairing a piece of armor I or a sphereworld core, it just costs you maintenance on the ship/base and takes the same amount of time. It's magic!

If there was a repair rate and/or mineral usage, perhaps putting points into repair at race creation would be worthwhile. As it stands now, I usually just set it at 50 or 75 and build repair bases or dedicated repair ships

-Drake

[This message has been edited by Drake (edited 11 February 2001).]
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