.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old February 8th, 2001, 09:21 PM

Blue Lord Blue Lord is offline
Corporal
 
Join Date: Oct 2000
Location: Sweden
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Blue Lord is on a distinguished road
Default Re: Troops vs Militia

The organic tech tree contains a small thingy for troops that fires just like a Ground Cannon, just better on it's higest lvl than the ground cannon. I use it all the time on my fighters and troops.
__________________
- This message was deviously brought to you by Blue Tear.
Reply With Quote
  #12  
Old February 8th, 2001, 09:49 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Troops vs Militia

quote:
Originally posted by Blue Lord:
The organic tech tree contains a small thingy for troops that fires just like a Ground Cannon, just better on it's higest lvl than the ground cannon. I use it all the time on my fighters and troops.


Yeah, I like the Small Acid Globules - much better than the standard techs for fighters...as to troops - Rarely ever use 'em...

However, the times I have, they seemed vastly underpowered vs. malitia. Malitia IMO are rebel troops w/ pea shooters. Should be able to wipe out malitia at least 10 to 1.

Reply With Quote
  #13  
Old February 8th, 2001, 10:07 PM

Nyx Nyx is offline
Sergeant
 
Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
Nyx is on a distinguished road
Default Re: Troops vs Militia

The cluster bombs WOULD do 270 points every other round if they hit 100% of the time. I like two clusters, a small combat sensor and armor. Sometimes two clutsters and shields but the sensors make a big difference. Both designs let me take worlds remarkably easily.

------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com.

[This message has been edited by Nyx (edited 08 February 2001).]
__________________
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
Reply With Quote
  #14  
Old February 8th, 2001, 10:28 PM

Elmo Elmo is offline
Corporal
 
Join Date: Oct 2000
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Elmo is on a distinguished road
Default Re: Troops vs Militia

Nyx

Thanks for the suggested troop config, I'll give it a try next game. Where do I find the data on how likely it is for cluster bombs, or any other weapon, to hit? I've looked but can't find it.

Thanks,
Elmo

quote:
Originally posted by Nyx:
The cluster bombs WOULD do 270 points every other round if they hit 100% of the time. I lie two clusters, a small combat sensor and armor. Sometimes two clutsters and shields. Both designs let me take worlds remarkably easily.



Reply With Quote
  #15  
Old February 9th, 2001, 12:28 AM

Nyx Nyx is offline
Sergeant
 
Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
Nyx is on a distinguished road
Default Re: Troops vs Militia

I have no idea, I've never seen any. I just noticed they weren't hitting all the time, so I stuck on a combat sensor and armor and that seemed to help. I don't know anything beyond that simple observation.

------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
__________________
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.