.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2003, 09:06 PM
Cyclop's Avatar

Cyclop Cyclop is offline
Corporal
 
Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Cyclop is on a distinguished road
Default Riots after 5 Turns

Does anyone have a reason why all of my planets (minus homeworld) started to riot after only a handful of pbw turns? No wars or conflicts yet. Just positive TR agreements.
I am now wasting time waiting to research Troops then distribute them while the others are claiming everything around me.
I did keep hapiness level to 100 when creating my race.
Baffeled for concrete reasons ...
Cyclop
Reply With Quote
  #2  
Old February 28th, 2003, 10:03 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Riots after 5 Turns

What Happiness Type did you select? Neutral and Bloodthirsty are pretty much always a bad idea, as they get too many penalties for common tasks whereas Peaceful does not. Peaceful is also hardly affected by offensive wars that you are winning, and is affected less by losses than the other 2. If you did not take Peaceful, it is perfectly reasonable for your planets to go crazy, if you are not playing "with" your happiness type, but "against" it. Bloodthirsty, for example, gets anger increases from colonizing planets.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old February 28th, 2003, 10:19 PM
Cyclop's Avatar

Cyclop Cyclop is offline
Corporal
 
Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Cyclop is on a distinguished road
Default Re: Riots after 5 Turns

Thanks for the one area I forgot about. At least I know why and can fix in the future. Now I have to quell the bastards with fire.
Reply With Quote
  #4  
Old March 4th, 2003, 09:48 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Riots after 5 Turns

Quote:
Originally posted by Imperator Fyron:
What Happiness Type did you select? Neutral and Bloodthirsty are pretty much always a bad idea, as they get too many penalties for common tasks whereas Peaceful does not. Peaceful is also hardly affected by offensive wars that you are winning, and is affected less by losses than the other 2. If you did not take Peaceful, it is perfectly reasonable for your planets to go crazy, if you are not playing "with" your happiness type, but "against" it. Bloodthirsty, for example, gets anger increases from colonizing planets.
And, perhaps most importantly for this particular example, both Neutral and Bloodthirsty get angry about agreeing to TR treaties!

Cyclops: Just as another tactic for next game (or later in your current game), build happiness facilities. For Temporal, you get Temporal Vacation Service facilities under the Temporal Technology research area; Religious gets the Fate Shrine under the Religious Technology area; Organic gets the Medical Lab under the Organic Technology area; and everyone else gets the Urban Pacification Center under the Applied Political Science research area. For the racial trait Versions, you have to research the initial racial tech (Temporal Studies/Religious Studies/Organic Engineering) before research Temporal/Religious/Organic Technology; for the standard Version, you first research Psychology to get Applied Political Science.

Hope that helps! And good luck! Fortunately, as posted elsewhere in this forum, homeworlds will NOT riot; they bottom out at Angry. Which is good, because a rioting world won't build anything...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #5  
Old March 4th, 2003, 10:07 PM

Stone Mill Stone Mill is offline
First Lieutenant
 
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
Stone Mill is on a distinguished road
Default Re: Riots after 5 Turns

Let's hope you are Bloodthirsty...

If so, break those treaties. As soon as possible, declare war on (at least) someone, preferably someone you don't have to worry about too much.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.