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  #11  
Old January 3rd, 2003, 08:33 PM

Cirvol Cirvol is offline
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Default Re: Fleets don\'t "Load" right.

all you need is one loaded item on your ship that wants load orders ... try it

there is no target for load orders given in an empty space hex

when i review the orders for the loading ship, it says move to this coordinate, load troops, move to this coordinate

load orders should not be ambiguous if at the time of the execution of the order there is only one possible place to load from in that hex... (imho at least;p)

anyway, it would be nice if that was fixed too
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  #12  
Old January 3rd, 2003, 08:38 PM

Gryphin Gryphin is offline
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Default Re: Fleets don\'t "Load" right.

Posted by Cirvol, "if you have 2 ships, (in a simul game), and they are only 'crossing' each other paths and you want to load cargo from one to the other, it does not work
"
That would be a neat feature to have.
For now I'd call this a limitation. Maybe someday we will be able to "Script" ship orders and do those things.

[ January 03, 2003, 19:17: Message edited by: Gryphin ]
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  #13  
Old January 3rd, 2003, 10:41 PM
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capnq capnq is offline
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Default Re: Fleets don\'t "Load" right.

I think this ought to work if the receiving ship doesn't move. If you give a Drop Cargo order, and there is more than one potential place to put things in the target sector, you get a menu asking where to drop them.
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