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  #11  
Old December 30th, 2002, 02:30 AM
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Default Re: New to SE 4

Quote:
Originally posted by Imperator Fyron:
Do some calculations to get a rough comparison. Use this formula:

Damage / Rate of Fire / Tonnage

The higher this value is, the more damage the weapon does. It factors out differences in component size and rates of fire.
I prefer the formula (Damage x Range) : (Rate of fire x Tonnage). Otherwise short range weapons get overrated.
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  #12  
Old December 30th, 2002, 05:51 AM

Krom Krom is offline
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Default Re: New to SE 4

The pictures are perfect Atrocities.

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  #13  
Old December 31st, 2002, 08:11 AM

Taera Taera is offline
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Default Re: New to SE 4

I just must say, those charts dont matter much.
You can easily design a killer with mesons and a sucker with null-space. Each weapon has its, sometimes unique, uses. I recommend researching various weapons (maybe in different games) and see each one's effectivity in those particular cases.

As a general, PPB and Null-Space are quite powerful and require special counters. All racial weapons, with no exclusion, are powerful, but only when used right.
Certain special weapons (tractor/repulsor, ionic dispenser, tachyon projector, wormhole beam and so on) are useful but must be used with caution and not relied upon.

[ December 31, 2002, 06:27: Message edited by: Taera ]
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  #14  
Old December 31st, 2002, 04:25 PM
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Default Re: New to SE 4

Here is a GEM!!

To Hit Calculations
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