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January 22nd, 2001, 05:17 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Question number 2 for the Mod Squad
and I spelled it right this time, I thimk...
How/where do I put a setting to get a race I designed to get off its crabby butt and go exploring/settling elsewhere besides its home system?
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January 22nd, 2001, 08:20 AM
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Second Lieutenant
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Join Date: Oct 2000
Location: Link�ping, �sterg�tland, Sweden
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Re: Question number 2 for the Mod Squad
Dont't set it as a neutral.
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You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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January 22nd, 2001, 12:48 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Question number 2 for the Mod Squad
So I see. I re-did the .emp file and making darn sure they were volent & bloodthirsty instead of neutral/peaceful and man did they come outta their crabby shells!...we are currently in a "cold war" (not declared, just killing each other) in a shared system.
[This message has been edited by pathfinder (edited 22 January 2001).]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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