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February 22nd, 2011, 11:36 AM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Question about orders and defending
But if you had multiple commanders... That's just nasty, blood hunt while boosting the tax to 200%. Eyouch.
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February 22nd, 2011, 11:44 AM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
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Re: Question about orders and defending
Quote:
Originally Posted by Warhammer
But if you had multiple commanders... That's just nasty, blood hunt while boosting the tax to 200%. Eyouch.
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Unless your commander has blood levels, if you're just looking to bump the unrest as much as possible you're probably better off pillaging (which will net you some extra gold vs. the blood slaves.)
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February 22nd, 2011, 12:01 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Question about orders and defending
Quote:
Originally Posted by Stavis_L
Quote:
Originally Posted by Warhammer
But if you had multiple commanders... That's just nasty, blood hunt while boosting the tax to 200%. Eyouch.
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Unless your commander has blood levels, if you're just looking to bump the unrest as much as possible you're probably better off pillaging (which will net you some extra gold vs. the blood slaves.)
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True, but for blood nations a couple dozen additional blood slaves at the front lines can be a killer.
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February 22nd, 2011, 12:06 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Question about orders and defending
Yeah, when sieging I'll generally pull troops off commanders who can do anything else useful. Preaching is most common, but reanimating works too. I just wasn't sure about blood hunting.
The unrest is just a side benefit. Refilling your slave stocks is more important.
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February 22nd, 2011, 07:56 PM
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Second Lieutenant
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Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
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Re: Question about orders and defending
Quote:
Originally Posted by thejeff
but reanimating works too.
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Sorry to be dumb, but could you explain just what you mean for "reanimating", please?
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February 22nd, 2011, 08:04 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Question about orders and defending
Quote:
Originally Posted by JonBrave
Quote:
Originally Posted by thejeff
but reanimating works too.
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Sorry to be dumb, but could you explain just what you mean for "reanimating", please?
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Some nations can order their priest to reanimate the dead. Like MA Ermor.
And undead priests can always reanimate undead. Some nations get different kinds of undead. (LA Ctis, MA, and LA Ermor, Monkey nations).
There is more information in your manual.
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February 23rd, 2011, 04:23 PM
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Second Lieutenant
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Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
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Re: Question about orders and defending
>>There is more information in your manual.
That's always comforting to know.
I don't think I've come across this playing yet. I'm currently EA C'tis, I have undead magic and priests, I'm not sure that my priests are undead though...?
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February 23rd, 2011, 09:29 PM
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Sergeant
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Join Date: Apr 2004
Posts: 285
Thanks: 3
Thanked 19 Times in 13 Posts
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Re: Question about orders and defending
Nope, only LA C'tis gets undead priests they can summon with era-specific spells. EA C'tis can only reanimate by summoning some undead commander (usually a Mound King or Black Servant) and making it their prophet; but AFAIK even then it can't revive the Tomb Chariots that make LA C'tis so kick ***, only the usual soulless/longdead/ghouls.
All ages of C'tis also get unique lizard skeletons/zombies whenever they reanimate soulless and longdeads (both in and out of battle) but they're nothing to write home about: just one more HP, a tiny bit of protection for the soulless and 2 points of MR for the longdead.
__________________
Anything wrong ?
Blame it on me - I'm the French.
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February 23rd, 2011, 10:05 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Question about orders and defending
Quote:
Originally Posted by JonBrave
>>There is more information in your manual.
That's always comforting to know.
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Well, there is a nice table about how much each level of priest summons. Sadly I don't have the page number here. (Manual in another room, to lazy to walk over to it an pick it up).
One thing that the manual is wrong about is that each priest level reanimates only 8 soulless, not 10.
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