Quote:
Originally Posted by Duncan_Frost
Progress!
Gains 10 fatigue every round.
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This is too much. Consider he starts taking damage when he hits 200 fatigue.
Give him high innate enc, and maybe one point of exhaustion if you're feeling nasty. That's bad enough for a mage.
/edit
Oops, I didn't notice the 2 other pages of discussion. Clearly this was brought up long ago.
To add something useful here, I suggest giving the mahaha only one or no arm slots, since it always keeps the tickle attacks. Extra attacks can become very unbalancing if you can use all magic item slots.