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Showing results 1 to 25 of 207
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Posts Made By:
runequester
Forum:
WinSPMBT
March 3rd, 2022, 03:33 PM
Replies:
5
Pzf 3's are bad for invasions - also Apple M1 silicon
Views:
3,658
Posted By
runequester
Re: Pzf 3's are bad for invasions - also Apple M1 silicon
Using Crossover, it runs just fine for me on an M1 mac. Try messing with which windows version its emulating. Using an older version of Windows as the emulation version tends to work better for me...
Forum:
WinSPMBT
May 30th, 2012, 01:41 PM
Replies:
29
Sticky:
Win(e)SPMBT under Linux. (Ubuntu 7.10)
Views:
53,402
Posted By
runequester
Re: Win(e)SPMBT under Linux. (Ubuntu 7.10)
It seems wine 1.4 and 1.5 don't work at the moment. I haven't been able to try too much to find a workaround.
Forum:
WinSPMBT
April 19th, 2012, 01:55 PM
Replies:
27
Info:
WinSPMBT version 6.0 Upgrade patch--NOW AVAILABLE
Views:
17,503
Posted By
runequester
Re: WinSPMBT version 6.0 Upgrade patch--NOW AVAILABLE
You guys are amazing
Forum:
WinSPMBT
April 19th, 2012, 01:27 PM
Replies:
16
Where are the gas artillery rounds?
Views:
4,908
Posted By
runequester
Re: Where are the gas artillery rounds?
I think, like a lot of WARPAC theories, the gas and chemicals were expected to be beneficial in the initial shock. They seem to have been very very focused on driving a resolution in a very short...
Forum:
WinSPWW2
April 19th, 2012, 01:23 PM
Replies:
9
urban fighting
Views:
3,512
Posted By
runequester
Re: urban fighting
In cities, dense forest, jungle etc, it is well worth simply picking a narrow objective and going for that, rather than trying to hit everything.
That sort of terrain overwhelmingly favours the...
Forum:
WinSPWW2
April 19th, 2012, 01:20 PM
Replies:
15
Suppression
Views:
3,565
Posted By
runequester
Re: Suppression
Bear in mind that outlier results don't determine a trend.
Yeah, sometimes a unit can be paralyzed from one or two casualties but it happens quite rarely.
Yeah, sometimes a unit can seem to...
Forum:
WinSPMBT
April 19th, 2012, 01:17 PM
Replies:
5
Wishlist:
Camo for TUSK?
Views:
2,328
Posted By
runequester
Re: Camo for TUSK?
That thing is visible from orbit!
Forum:
After Action Reports
January 1st, 2012, 12:50 PM
Replies:
14
Việt Nam Ðộc L�*p Ðồng Minh Hội Struggle for Liberty!
Views:
8,728
Posted By
runequester
Re: Việt Nam Ðộc L��*p Ðồng Minh Hội Struggle for Liberty!
Like your AAR.
You could view a meeting engagement as a quick spoiling attack, or an unexpected contact I suppose?
Forum:
WinSPMBT
January 1st, 2012, 12:42 PM
Replies:
9
Treebursts
Views:
3,140
Posted By
runequester
Re: Treebursts
To an extent it already is, i think. Troops moving in the open tends to take much heavier casualties from artillery.
Forum:
WinSPMBT
January 1st, 2012, 12:38 PM
Replies:
22
Hit percentage rant
Views:
9,799
Posted By
runequester
Re: Hit percentage rant
I use snipers rather extensively in my current soviet campaign and they are well worth the cost in my opinion. I've managed several times to inflict casualties on a dug in enemy with sniper fire,...
Forum:
TO&Es
December 17th, 2011, 11:25 PM
Replies:
166
Anomaly reports
Views:
26,336
Posted By
runequester
Re: Anomaly reports
Is there an official coffee cups per patch ratio? :)
Forum:
WinSPMBT
December 17th, 2011, 02:45 PM
Replies:
29
Sticky:
Win(e)SPMBT under Linux. (Ubuntu 7.10)
Views:
53,402
Posted By
runequester
Re: Win(e)SPMBT under Linux. (Ubuntu 7.10)
Wine versions 1.2 and 1.3 causes sound to disappear after a short amount of time. I'll see if I can sort out what the problem is, and if it's easily correctable.
Forum:
After Action Reports
December 11th, 2011, 03:14 AM
Replies:
3
Reflections. 1947 USSR campaign
Views:
4,287
Posted By
runequester
Re: Reflections. 1947 USSR campaign
As an aside, the 57mm's earned their keep many times over. I'll post a brief report of the following battle tomorrow once I've slept.
Forum:
TO&Es
December 8th, 2011, 01:33 PM
Replies:
3
Soviet sniper rifle before SVD ?
Views:
2,070
Posted By
runequester
Re: Soviet sniper rifle before SVD ?
Oops, I got it backwards then :)
Forum:
TO&Es
December 8th, 2011, 12:04 AM
Replies:
3
Soviet sniper rifle before SVD ?
Views:
2,070
Posted By
runequester
Soviet sniper rifle before SVD ?
In the time frame before the Dragunov rifle was introduced, what was the snipers weapon in the Red Army?
Did they retain scoped Nagant rifles? Scoped SKS or something different?
Thanks in...
Forum:
After Action Reports
December 7th, 2011, 12:40 AM
Replies:
3
Reflections. 1947 USSR campaign
Views:
4,287
Posted By
runequester
Re: Reflections. 1947 USSR campaign
We had barely finished celebrations for new years, such as they were, before orders came down. The British were attacking in the Ruhr, and we had to stop them. Somehow the attack had escaped anyones...
Forum:
WinSPMBT
December 6th, 2011, 06:30 PM
Replies:
6
point tally
Views:
2,609
Posted By
runequester
Re: point tally
One side effect is, if the enemy morale is "broken", and you hold all VP hexes, the game can be forced to end before the turn limit runs out.
Forum:
After Action Reports
December 6th, 2011, 03:14 PM
Replies:
3
Reflections. 1947 USSR campaign
Views:
4,287
Posted By
runequester
Reflections. 1947 USSR campaign
Last night I made it to 1947 in my on-going campaign.
Some changes and upheavals in my core. Following advice given here, I added a section of 3 57mm guns to each infantry company. Their primary...
Forum:
WinSPMBT
December 4th, 2011, 06:26 PM
Replies:
35
Counter-Battery Process?
Views:
8,744
Posted By
runequester
Re: Counter-Battery Process?
It'd be nice if off map batteries had some random variable in determining how far "off map" they are located. A battery won't always be located at the absolute furthest possible distance from the...
Forum:
WinSPWW2
November 27th, 2011, 07:11 PM
Replies:
14
distance for company CO and the battalion CO
Views:
4,175
Posted By
runequester
Re: distance for company CO and the battalion CO
If he has radio contact, won't he rally units in any event?
Obviously that can be heavily dependent on nationality and year.
Forum:
WinSPMBT
November 27th, 2011, 03:24 PM
Replies:
4
Wishlist:
"long game" option
Views:
2,731
Posted By
runequester
Re: "long game" option
yeah, that would be very nice. I like it to be still randomly generated, just with a longer option.
Forum:
WinSPMBT
November 27th, 2011, 03:06 PM
Replies:
4
Wishlist:
"long game" option
Views:
2,731
Posted By
runequester
"long game" option
Would it be possible to have a game option to increase game lenghts by a factor? Maybe +25% or so.
It would be nice to have set in campaigns, similar to other "preference" options, such as "AI...
Forum:
WinSPWW2
November 27th, 2011, 11:30 AM
Replies:
14
distance for company CO and the battalion CO
Views:
4,175
Posted By
runequester
Re: distance for company CO and the battalion CO
hah yes :) The guy I do PBEM with doesn't read these forums.. I hope.
Forum:
After Action Reports
November 27th, 2011, 12:59 AM
Replies:
12
Reflections. 1946 USSR campaign
Views:
6,968
Posted By
runequester
Re: Reflections. 1946 USSR campaign
Yeah, that makes sense. I'll try it on and we'll see how it fares. Since one of the sections will have 2 LMG's still, it should help make up for the lack of 1 sections rifles.. I hope :)
Yeah,...
Forum:
After Action Reports
November 26th, 2011, 11:26 PM
Replies:
12
Reflections. 1946 USSR campaign
Views:
6,968
Posted By
runequester
Re: Reflections. 1946 USSR campaign
I do try to advance fairly closely to the enemy with my foot troopers. Between 1 section per platoon or 1 platoon per company, which would make more sense to you?
They all have trucks right now,...
Showing results 1 to 25 of 207
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