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Showing results 1 to 25 of 236
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Posts Made By:
Saint_Dude
Forum:
Dominions 3: The Awakening
October 2nd, 2007, 09:51 PM
Replies:
147
Dark Knight
Views:
10,813
Posted By
Saint_Dude
Re: Dark Knight
What about exploits that are unobservable on the battlefield?
Specifically, I am thinking about using Telestic Animates to reanimate undead. But I am sure there are others.
Forum:
Multiplayer and AARs
September 28th, 2007, 06:20 PM
Replies:
342
Allegiances 2 (Large,Team-Based Game, PLAYING)
Views:
20,507
Posted By
Saint_Dude
Re: Allegiances 2 (Large Team-Based Game, RECRUITI
How about giving the circle masters rings of regeneration? They would still get diseased, but should not die.
Forum:
Dominions 3: The Awakening
September 9th, 2007, 09:04 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
567,693
Posted By
Saint_Dude
Re: Odd mummy assignment
Are you sure the province is underwater? On some maps, provinces that "look" like water provinces are in fact land provinces.
To be sure look at the info bar in the upper left of the display. If...
Forum:
Dominions 3: The Awakening
September 9th, 2007, 08:52 PM
Replies:
132
New patch??
Views:
13,400
Posted By
Saint_Dude
Re: New patch??
As a mac user, I wouldn't be disappointed in the slightest. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
August 30th, 2007, 09:34 PM
Replies:
22
What's the most dangerous Spell?
Views:
3,387
Posted By
Saint_Dude
Re: What\'s the most dangerous Spell?
O.k. now I am curious. I have only wished for things such as gems or cool units. How does one damage opponents (or the game) with the spell?
Forum:
Multiplayer and AARs
August 29th, 2007, 02:29 AM
Replies:
251
Network MA, Whyte (Full)
Views:
16,993
Posted By
Saint_Dude
Re: Pythium
Looks like. http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum:
Dominions 3: The Awakening
August 28th, 2007, 01:02 AM
Replies:
91
Counters to Niefelheim
Views:
24,159
Posted By
Saint_Dude
Re: Counters to Niefelheim
Neifelheim is extremely powerful in the early game, slightly above average in the middle game, and fairly weak in the late game. They are ultimately done in by low troop numbers and pathetic PD.
...
Forum:
Dominions 3: The Awakening
August 25th, 2007, 03:35 PM
Replies:
14
Starving is quite harsh. Do you think it is OK?
Views:
2,387
Posted By
Saint_Dude
Re: Starving is quite harsh. Do you think it is OK?
I have also seen units get diseased after starving for a single month. Never been quite sure though if it was due do extreme starvation or due to some undiscovered disease spreading site. Perhaps...
Forum:
Dominions 3: The Awakening
August 25th, 2007, 03:07 PM
Replies:
91
Counters to Niefelheim
Views:
24,159
Posted By
Saint_Dude
Re: Counters to Niefelheim
Of course, as Niefel, you are always concerned about Flaming Arrows and other instances of concentrated fire magic. Casting Rain on the first round of combat is a good idea for the Niefel player. ...
Forum:
Dominions 3: The Awakening
August 23rd, 2007, 05:16 PM
Replies:
91
Counters to Niefelheim
Views:
24,159
Posted By
Saint_Dude
Re: Counters to Niefelheim
Conventional forces are not effective vs. Niefel giants.
However, Your rainbow pretender as well as the Oreiads and Astrologers should be effective with the with the right scripting.
Some...
Forum:
Multiplayer and AARs
August 23rd, 2007, 12:22 PM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
136,023
Posted By
Saint_Dude
Re: Perpetuality -LA Atlantis
Wow, sounds like a lot of huffing going on. But I am at a loss when I try to locate Frank's huffy comments.
Could it just be that real life (computer/connection issues, crazy hours at work, or...
Forum:
Dominions 3: The Awakening
August 23rd, 2007, 03:40 AM
Replies:
14
Morale Problems
Views:
2,703
Posted By
Saint_Dude
Re: Morale Problems
For the most part individual units do not make morale checks (with the exception of solo thugs/SCs). Squads do.
Squad morale is calculated as an average of the individual morales for all the...
Forum:
Multiplayer and AARs
August 22nd, 2007, 12:43 PM
Replies:
251
Network MA, Whyte (Full)
Views:
16,993
Posted By
Saint_Dude
Re: Pythium
Perhaps Wikd Thots could take over Bandar and turn Pangea to AI?
Forum:
Multiplayer and AARs
August 22nd, 2007, 12:18 PM
Replies:
251
Network MA, Whyte (Full)
Views:
16,993
Posted By
Saint_Dude
Re: Pythium
I would vote for a sub.
As R'lyeh, I have seen very little evidence of Bandar's dominance beyond the number of globals that they have up. And it is likely that 1 or 2 of those globals are going...
Forum:
Dominions 3: The Awakening
August 22nd, 2007, 03:56 AM
Replies:
16
Three questions regarding sacreds.
Views:
2,502
Posted By
Saint_Dude
Re: Three questions regarding sacreds.
Spell effects are resolved prior to movement. So, if sneaking out from your own province, your stealthy units will be vulnerable to the previously discussed list of spells - regardless of...
Forum:
Dominions 3: The Awakening
August 21st, 2007, 11:37 PM
Replies:
50
What kind of sock puppet are you?
Views:
5,917
Posted By
Saint_Dude
Re: What kind of sock puppet are you?
Religious definitions of "honor" can be some of the most brutal. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Dominions 3: The Awakening
August 21st, 2007, 10:06 PM
Replies:
16
Three questions regarding sacreds.
Views:
2,502
Posted By
Saint_Dude
Re: Three questions regarding sacreds.
Just tested this, and Micah is correct (with a caveat).
Assassin spells, teleportation, and seeking arrow are all ineffective vs. stealth units.
Leprosy, murdering winter, and the 2 fire...
Forum:
Dominions 3: The Awakening
August 21st, 2007, 07:49 PM
Replies:
16
Three questions regarding sacreds.
Views:
2,502
Posted By
Saint_Dude
Re: Three questions regarding sacreds.
It is true that map spells (including teleportation) are resolved after stealth.
However, Mind Hunt, is effective vs. hidden adversaries. And I am pretty sure if you lose your stealthy leader...
Forum:
Multiplayer and AARs
August 21st, 2007, 12:45 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
136,023
Posted By
Saint_Dude
Re: Perpetuality - The 60 Player MegaGame (Signup)
Long term cordial neighbors definitely serve each others interests, even if there is no formal alliance. All I know is that EA Pan is comfortable aggregating the majority of his forces along his...
Forum:
Dominions 3: The Awakening
August 20th, 2007, 11:46 PM
Replies:
17
Growth and Death by the Numbers
Views:
7,780
Posted By
Saint_Dude
Re: Growth and Death by the Numbers
I thought it still did. http://forum.shrapnelgames.com/images/smilies/happy.gif
I definitely feel more confident raising the taxes in provinces with Order instead of Turmoil. It seems like I get...
Forum:
Multiplayer and AARs
August 20th, 2007, 10:49 PM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
136,023
Posted By
Saint_Dude
Re: Perpetuality - The 60 Player MegaGame (Signup)
For anyone that may be interested. . . EA Pan (free spawn nation with large army and nasty pretender) is in bed with the undead (LA Ermor).
Also of potential interest. . . EA Pan's pretender and...
Forum:
Dominions 3: The Awakening
August 19th, 2007, 01:50 PM
Replies:
17
Growth and Death by the Numbers
Views:
7,780
Posted By
Saint_Dude
Re: Growth and Death by the Numbers
Forum:
Dominions 3: The Awakening
August 19th, 2007, 01:46 PM
Replies:
69
Opinions on Caelum (MA and other)
Views:
6,911
Posted By
Saint_Dude
Re: Opinions on Caelum (MA and other)
I am not arguing that Caelum is under-powered.
But. . .
While the temple guards are indeed capable, they are not that exceptional compared with other sacreds. And they are very resource...
Forum:
Multiplayer and AARs
August 18th, 2007, 11:22 PM
Replies:
251
Network MA, Whyte (Full)
Views:
16,993
Posted By
Saint_Dude
Re: Pythium
The wheel turns. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
August 18th, 2007, 11:18 PM
Replies:
69
Opinions on Caelum (MA and other)
Views:
6,911
Posted By
Saint_Dude
Re: Opinions on Caelum (MA and other)
This is my sentiment as well.
Showing results 1 to 25 of 236
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